Could someone check mass fab recipe for me. 1.3.2 last build I have the matter fab off but it seems now I just updated like 3-4 versions but the mass fab can't be crafted and both the matter/mass both don't show recipes.
Posts by Kane Hart
-
-
if your mod can transport liquids and steam, then I won't need it.
IDK why I hated the idea of say GT having the ability to do everything. But as time goes on I like it more and more lol.. Just because it seems like you could do a lot of fun things with liquids at a high tech level.
-
1.38c doesnt even exist. There is a 1.38b, but its not released, and probably wont be released.
BC for 1.4.2 you ask? Compile it yourself if you really need it, Sengir (or whoever is now responsible for that old Stuff) wasnt motivated enough to release it.
IDK, I had someone compile for me but what is the license on distro for it? I kind feel like I should do that for others...
-
Railcraft installed? Try Rollingmachine. AND YOU DIDNT READ THE GIANT RED LETTERS RIGHT ABOVE THE DOWLOADLINK!!!
my herp derp is not derping herp enough
-
Nice, Nice this mod !
No ! awfull ! when will someone do a texture pack ? (Of course, a sphax one would be a must !)
Whats stopping you from doing one?
-
Just got some quantum boots from a skeleton O_O
I hope this is not intended!
Did the boots actually drop or was he wearing them? its for sure not intended lol. -
Hi hi, GregoriusT! I really like your GregTech mod and has been doing extensive testing in SSP and SMP with lots of other mods and had come across a three things.
1. I've noticed that the chip/circuitboard dictionary is a little more of a hassle to look up the recipes. Is it possible to have the option to disable that and have the default recipe like it was before, if some people don't want that?
2. The new items in the newest version has a drop after hitting it, even while in creative mode. Bug?
3. With mystcraft mod and having the eternal storm age, the lightning rod can be exploited to having infinite EU. Just pointing out if you're fine with that or not.
So, there's of what I have for what I come across. I'll still be enjoying of playing with GregTech mod with IC2 and lots of other mods!
- Soldjermon
I personally find that the lighting rod is a cheat itself and I don't think greg is to happy with its balance. Mainly why there is a config for it so you can disable it. I mean if people use it the way its intended then it works great. If people use it in a cheap way then its like installing xray to your client really. Not much can be done or at least its pointless
-
Probably because he wants to make a new world in 1.4.2, with redpower volanos and such
Then why bother working hard to offering new features to 1.3.2 if hes only going to wipe -
Greg, I'm still on 1.3.2 so what do I do with 567 gold? It's crazy how much gold you get using mystcraft.
I'm waitin' on RedPower before going into 1.4.EDIT: Can you implement a way to add a MatFab amplifier in your config or CMR? I made a UU-Box which gives 1,000,000 Amplifier. But using CMR doesn't seem to work.
It didn't work in previous versions.
I'm a bit confused. So you don't use RP in 1.3.2 but your waiting for RP for 1.4.2. LOL -
Nice job.. Whens 1.4.3 going to be released?
trolololo
Ohh and no new Obf meaning no Forge 7.0 meaning 1.4.2 and 1.4.3 mods should work together hopefully.
-
Yes, and i also fixed the electric Hoe.
Try to produce Me-Cells with my electric Autocraftingtable. (to get one of the Tincells back)
@Everyone: Get your Stopwatches out, i now start to port to 1.4.2 from scratch.
Are we there yet!!!!!!!!!!!!!!!!/me goes to bed before he gets beaten by DaddyTech
-
can i put this mod on started world? this generate the ores? thx
You should really try something before posting. Of course it generates new ores. You don't need a new world you just need to explore further out and generate new chunks.
-
Yeah very minor indeed. Updated for everyone to enjoy :).
Nice work -
Got everything working and am decompiling MC 1.4.2 as I post.
I'm expecting it's not as big of a change as 1.2.5->1.3.2 and I'll hopefully be able to finish before I decide to go to bed
Sounds good and what I hear its literately a recompile but I could be wrong. -
Soo to get BuildCraft I'll have to compile it myself? No public version out yet? None that I can find anyway :P.
I have a compiled latest if you need it. But correct no build BC yet for 1.4.2.
-
Don't ask for release dates, as of about a month ago, it is a bannable offense to do that
EDIT: You won't get banned, just for future knowledge
Only if Greg Demands for a ban but I rather think he just ask for sex slaves!
-
Kane, better remove that Post. The first sentence is a little bit too insulting.
Edited!
-
Really? I was about to release it this evening after fixing some Annoyances.
Ahh I guess you can. But if there is a fucking b... Oh so help me lol. =)
I'm to hyped up for 1.4.2. Few mods causing me issues and of course their all 1.4.2 now and fixed hehe.
-
steves carts has some amazing tunnel boring machines ; you can make track laying, bridge gaps, tunnel down to a specific depth, 7? wide, with torches placed down the entire length of the tunnel, and liquids are avoided.
Are you "Special"? Why would you bump this "amazing mod that is now dead and will not be back"?
-
Lol, it already works like that in the recent Version.
Since Buffers and Translocators will work similar to Cables we dont have to do it that way. The Translocator is powering both, Input and Outputside of the adjacent Blocks so if you power the Translocator, then it will power all Buffers (or Machines directly) around it, which will then power the Machines.
Hint: When 1.38a is out then place a small electric Buffer under a regular Massfabricator, then set it to emit Redstone and click on the Invert-Signal-Button and viola: You get a MISEL-Mk-V.
There will be no 1.38a son!