Posts by Kane Hart

    Any errors? *I* could take a look.

    Sorry about that:


    Nice job. I love to play around with this sometime in SMP though I think it can get messy on larger servers.

    Since Tekkit is a vial pack I would see it highly inappropriate to be allowed to be even posted here under servers. Now if you had a section for general mods and stuff that is kind of cool I mean most here use more then just IC but tekkit to me is just vial :P

    Using Forge 135 and the q-suit I can jump a block higher than I could before (I know this because I had a bunch of places that a superjump was just high enough to get to. I can now jump one block higher than those.) The run speed also seems to have increased because I can no longer run down my staircase. I go too far forward too fast and hit my head. I'm not complaining, just figured I should give a heads up :p


    I have not had the chance to test this out but this is a great report since they are looking to pop an update soon this be something last minute to check out.

    I blanked out the post. The bug is already known and has been fixed.

    Warning to everyone this has not been fixed there is no download link to the fixed therefore not fixed.


    Please stop lying were tired of it. It's fixed when there is a patch or a hotfix not when you just randomly type words on the screen.

    My big suggestion :P would be to make the mod and then wast your time on SMP. What would you rather. Have the mod now and later he makes SMP, maybe a bit slower than just us waiting for it to be made :P

    Not really and his mod will get pop fast. I have a server with a few hundred whitelisted members that just play Industrial Alone. Also I don't mind if it takes him longer. It is a learning experience at the sametime :)


    I'll better change the range of Industrial Alarm slider. It will start from 0, not from 16. With zero range Industrial Alarm will be silent but flashing.

    I'm getting a lot of users reporting an error with your mod. They seem to have crashes are mac users. version 1.1.6 was perfect for them but now 1.1.8 is crashing them on load.


    Here is a couple reports:
    http://pastebin.com/eszTufqx
    http://pastie.org/4030063

    1. Looks cool though would prob run into a lot of issues with this one being complex. But as far as I know SSP only and not even 1.2.5 at this time. A really cool mod with another dev to busy in RL. Damn RL!
    2. This idea has been fun but on a PVP environment with so many advance toys it would never last unless if you were throwing zombies at it lol.
    3. I would rather have it all on 1 world.
    4. I have donated a couple times does that count :P No I rather not buy my way because many many great mods out there and I have donated a lot to them and I rather not lets say take sides and start paying out to one person but then feel bad not doing to the rest hehe. My server has been a pay a one time fee so I always used that money to donate out to the wonderful mod/plugin makers.


    But good ideas!

    So my biggest dream for a long time and yes I know there is a expansion coming to IC so this might end up being more of a idea for addon makers is a shield mod. Yes I know there was one and now its opensource and the dev does not have time but it was a bit to large of a mod for such a simple use. So this idea is pretty much to create a fun pvp server for myself where you can have a base and feel protected but of course everything else is BYE BYE SAM lol.


    Here is a video of it in more depth:
    http://www.youtube.com/watch?v=32Ah1Hm59Rc


    Just wanted to add a few more things:
    - Square shield is not a bad idea. This would probably save on cpu calculations.
    - It does not have to be a visual effect though it is a big bonus. As long you got something like a text event that says you hit someone forcefield or something like that would be nice but little more magic would be nice.
    - I love the fuel idea or power idea and think its a must. But I think it needs something extra so a MFSU/Solar Panel can't keep it running for life.


    Anyways love to hear other ideas from the rest of ya.,

    One of Mojang's devenlopers tweeted this something a couple of weeks ago:
    "We'll probably have the API 1.4 now, so until then 1.3/these snapshots will be hard to update to." Link
    Seems pretty typical and we propably won't have the mod API until MC 1.5, atleast that's my guess. :(

    I hope you stay 1.2.5. I'm tired as fuck having to deal with Mojang's bullshit and lies. I mean have they ever done a update in history planned right? No. But since their player base is a bunch of 12 year olds who are getting off school now and cranky they gotta push an update out. Hell I have hardly seen any API so far and FFS if API is not coming out and they not been adding it into the main repo where has it been going? I doubt they were working on 2 repo's and going to merge such a massive change. Mainly because a lot of the API changes would hopefully make them realize of some major issues and actually rewrite parts of Minecraft for performance reasons.


    IDK but ffs I hope you do not update to 1.3 and you guys ALL make a firm stand.