Posts by Kane Hart

    Sorry still learning things. What is the difference between the personal chest. I assume this is public chest?

    Sweet thanks :) Yeah for the Sticky Resin actually might look pretty good with a bit of a slime/sticky look to it. This is on other texture packs too I think I saw a tree and rather then just the dot had a bit of stickiness haha. Yeah the teleporter pretty much was swapped out file just like the Personal Chest was. Uranium ore is liveable but for being such a powerful item it does not how do I put this it does not feel valuable looking the way it does heh.


    Also if you do have a copy the 64 wires that be wonderful. Everything else downsizes fine but the wires not sure if I'm doing it wrong or if they require editing.

    I saw the confirmed post about the sounds being too loud, but I had an idea for expanding that. Add a option in the config to control the volume level. Allow values between 0 (mute) and 100 (current levels).


    This should probably be a bug report, but it's relevant to this suggestion. Even with the sound turned off on my client, any machines placed since I turned it off still make sounds. Sometimes I watch a movie while macerating stacks of ore, and the sound will sometimes just come on in the middle of the movie. I've gotten to the point I'll turn MC sound off in the windows sound mixer.

    TBH due to major bugs I suggest you disable the game sounds from that config and watch improvement hehe.

    Let's see if I do this bug report from memory after heavy drinking:
    - Uranium Block has a Nuke Tile on the top
    - Teleporter has the old textures back for some reason
    - Personal Chest has old texture back for some reason
    - Tin wire looks very very bad (inventory icon) Maybe make iron cable tad thicker looking then do a slightly thinner tin and lighter.
    - Sticky Resin looks like a gem or something hehe. Does sort match the tree but hmm not sure about it as much.
    - Uranium Ore looks like again some kind gem as much the slime ball look was like a slime ball looked much better. Not sure if there is another idea you could do.
    - The current wires if you resize down from 128 to 64 look crazy strange for the fibreglass cables hehe.
    - Trade-O-Mat needs a texture still.


    I think that's about it I hope this gives some more detail I love your pack a lot it sounded like you could use some hands on detail.

    Sorry to say but something has been made that already depends on another mod, its called silver dust. Yes macerating silver ore (which only obtainable by installing the redpower mod) produces silver dust.

    More like Installing Forge. Anyways some teen across the street committed suicide I think you get where I'm going with. I don't support BC personally so I really would dislike seeing special features made for it.

    I tried talking about this before and I kind of failed. I made a video here if you like to watch of the dream mod / feature.


    http://www.youtube.com/watch?v=X_b9xhU-uFM



    Pretty much Industrialcraft is a wonderful wicked mod for PVP. Smaller Maps like 2000 x 2000 maybe bigger maybe smaller depending on the players. Pretty much the game is true survival. You must advance to a certain age of technology before life gets any nicer to you. What you need to do is get good enough big enough etc to end up creating a Forcefield / Shield / Defence Grid or whatever name you like. Once you get this baby online she will suck and suck and oh WoW does she ever suck EU's. The point of this is it's 100% unbreakable under anything. Nukes, TnT, Players, Drills, Mobs NOTHING!


    WHY NOTHING?? DERP EASY MODE? No not really I mean you would have a config file maybe EU costs and some math but also max size of this generator etc. But really the point of the game is to reach a tech where you can be safe in your own home... I mean hell this not going to do much for you outside your home.. The point is to survive and save enough resources to actually sustain the generator and keep going. From there you still want to expand but also conquer and etc.


    This puppy take so much energy it can't even be mobile and if it was it would last tops 1-2 minutes on a 1mil eu crystal expanding maybe 5 blocks out tops...



    Anyways I think this would bring an amazing challenge to IC for people who might be more into PVP. I think this be a wonderful SMP feature to add overtime into IC and also wonderful opportunityto create a mod/addon to IC with this.


    Anyways I hope you like it and let me know what you think!

    Anyways, back to the topic of IC quarries. I've already had the discussion with Kane in the IRC channel about how to Jury-rig the IC miner to be a Make-shift quarry (By adding Stone, Dirt, cobble, etc to the Valuable ores list, and using an OV scanner, making the miner dig a comparable sized hole to that of the quarry all the way down to Bedrock). I have not tested this scenario myself, but I'm assuming it should work (In before I make an ass out of u and me).

    Yeah after I talk and thinking about it would take a addon make prob 10 minutes to create different type of miners using that function. Not really needed in the official ic :)

    lol np, I also going to add in a mark II version eventually

    Only thing I can say again Config Files Server owners will love you. Mainly for the Miners for example I don't know if I be happy with the speed increase since I think Crystal alone do a pretty kick ass job. Also again do I have permission to have this mod ported to bukkit and might as well ask here all other mods you make :P