Actually Eloraam uses a far more complex mechanism then basic metadata, but yes, she sort of invented the idea of storing multiple blocks into a single ID.
If you don't count early "MoreStairs" etc mods.
Posts by Alblaka
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Provide a crashlog please.
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Let's say it this way: If the hook would have been implemented, Batpacks wouldn't possibly break anymore, after we ported IC² to the new forge version.
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That's what they're meant for :3
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I am currently running this tool on (a copy of) my world. It takes some time on a large world to complete though, so I haven't inspected the result yet. But I'm a little sad that I apparently have to remove most IC2 machines. I only wished to remove compressors.
That's the disadvantage of ID compression.
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Somehow I don't understand. If you don't have the materials to build an MFE you should not have the materials to build Nano-Armor, Mining-Lasers or Nano-Sabres.
This.
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Try pressing the right mouse-button while using the fence.
Thisis the fix for SMP-related "incorrectly loaded" Iron Poles.
As well, you ARE using Metal Boots, aren't you?
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Forge updated? Finally!
However, given it works without erroring, the new SpecialArmor hook probably wasnt included yet, damnit
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GuiID is the ID for, now, the GUI.
Change the ID of blockMachine to remove the Compressors. I'm not 100% sure whether this will work fine though, could lead to corruption crashes. -
I had this problem one time after crafting an electric wrench. I placed it back into a batbox to "recharge" it and it showed the charge go all the way back to 0 and then recharge up. Afterwards, the wrench worked fine.
Transition to v1.64 charging system, mentioned in the changelog people tend to ignore.
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1. "Industrium Conflict" is not an Add-on. It's a "named update" / content package, similar to the Agriculture stuff consisting of crops, electric hoe, etc.
2. A set of old stuff will definitely get reworked with said update.
3. Hype is intended, to some degree. Given most of it's features (weapons) are somewhat obvious, i doubt there is much people can overestimate about -
@Rubber recipes: Should be fixed in next release, somebody messed up the recipes whilst porting to our new item system.
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Known, as the post above yours indicate, it's up to Mojang to fix this issue.
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Note:
Rightclicking blocks forces meta-updates.You can use this to force updates on "invisibly" colored wallblocks and poles.
Sounds strange but, holding rightclick whilst running into a pole works always.
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That's odd. Can't think of anything.
Hungre+air being handled server-sided for some weird reason.
Need to recheck whether values are being synced up properly. -
Are you holding down the shift key, by chance? Or whatever key you have bound to sneak/crouch?
In that case he would merely inverse the wrenching direction.
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Here's a hint: one crop hasn't been discovered yet.
1. Don't give hints.
2. Uhm, they didn't? Unless you're talking about RW, which i'm not sure to have commited at all, don't think so. -
Interesting. Didn't knew about this before and i'm not sure whether it's present, given i'm using a minimally altered version of the Flower-Renderer.
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You download the API, put it into your source directory and create a Crop by extending the CropCard and call the CropCard.addCrop method from your mod_File.
Easy as that.