For some reason in the past i decided to make the Reactor Chamber droppable by mining and thus didnt gave it wrenchable functionality.
Posts by Alblaka
-
-
Not sure how to rate that :O
-
No worries on being busy, I've had my fair share of those times. Just let us know if there's anything we can do to help.
Thanks a lot ^^'
-
Would love to. Still, can somebody independant grap the version, install it, launch SSP and SMP and doublecheck those bugs?
If that's done i can push a release.Assuming i won't be busy 24/7 with the project stuff we gotta work out within the next 7*24 hours.
7*24-1.5, actually -
Watched the discussion when it went nicely, but it's kinda running out of limits.
Shut up, both of you, neither want to bam a useful member nor someone who could claim it's injustice because i didn't ban the other one as well. -
The truth is most of the people on the MC Forums and Community are are kids.
Bein a kid or under-age isn't an issue.
I've seen "kids" who are fine people, the only issue being there squeaky voice, not any sort of immature behavior.However, behaving like a moron is kinda an issue, regardless of age, though ADMITTEDLY, younger person tend to hit this issue more often ^^'
-
D=27114#post27114]I personally would do a one-strike policy with this particular rule. If there are sufficient moderators on the forum who are NOT already busy being developers, it's easy to have those mods just kick the 'omg when is it coming out?!?!1!?' posts in the nuts once, watch them get deleted, and warn/temp ban the person who posted it. A temp ban is not bad. Especially when the person did something stupid and they realize it. I've been a forum mod before, and at least on most forum software it's easy for mods to remove posts.
Freeware forum software doesn't support anything but permanent ban or account deletion.
At least this one, we're using.Yeah it's frustrating to say the same thing over and over. But if you thing just banning people is going to change that you are mistaken. But if you spend a bit of effort to explain why It's a pain to update things people might start to educate others. Most the time not but 1 in 20 will.
Tried, didn't work (> MCF Forum, IC thread).
As well, what to do with the other 19? -
-
That's indeed interesting.
Black is the meta-value 0, which means for some reason the setMetadata apparently failed, whereas the setBlock didn't (since it transformed into Stone).
Per se i've got to assume it's a bug within MC's vanilla engine, don't think i can do much about it -
Can't help you with vanilla, however I do have a modded jar, 1.8.1, had it running BC 2.2.5, IC2 1.23 alright. Here you are good sir...
Also SMP Commands is awesome, had that on it too, along with Additional Pipes.
There's the issue, you're not permitted to redistribute MODDED jars, as they contain files copyrighted by their respective authors.
Removed the link for ya. -
LEgit idea, will be added.
-
The issue is
Optifine + MCForge = Incompatible
not
IC² + Optifine = Incompatible. -
-
Ok, this confirms there WAS an underlying change in the whole armor engine. Because there's no f* way bronze armor could get borked otherwise, given it's directly inheriting from normal armors (unlike NanoSuits etc, which could have caused a bug by themselves).
Given armor changed in 1.0 either way, we will probably have to redo all armor items either way, let's hope we find the flaw causing this.
-
Worse yet, someone brings up an idea - other people think it would be good to implement it. Over time on a forum, that "idea" morphs into a "expectation", whcih somehow then becomes a "promise". When the expected feature is not present in the next release, these people will get on your case about breaking a promise that you never actually made. They do it to Alblaka here from time to time.
As in "[Bug] Luminators cant be turned off by redstone"? Yes.
-
-
Thermonuclear = based on nuclear and heat = exactly what the Nuclear Generator already is.
-
-
Quote
Just substitute "0EU' with "99EU" and "1EU" with "100EU" above and you're looking at what would happen if a buffer was given.
Nope. If the storage >0 (which is the case with 99), Luminator wont turn off :3Doesn't matter anyways, though, as the Luminators will be reworked once more. Found a way to use "dynamic" (as in brightness-scale, not colorful) lightning.
-
Something like that is so far beyond the existing direction and next logical steps; plus you'd probably want it populated with people, and it's a virtually sure thing that any sane developer (not already working on such things) would rather wait to see how official villages work out.
This.