I think I've got a clue of what IC's 'actual issue' is:
What started as a fun java exercise has turned into a public project of unexspected size.
IC was never intended to be more then just some coding of mine. Given I can't draw a straight line across two pxl, I quickly decided to add Feanturi as a spriter, though still doing all of the coding.
At some point, namely when SMP got more and more popular, the Enet of IC simply wasn't up to the task anymore... A guy called Player contacted me and after some hesitation of mine and a timeframe of about six WEEKS I finally agreed to provide him with the source code and start the re-work of IC. A few weeks later, his new E-Net was base-functional and IC² came to live.
Since then, the project as whole has grown.
We moved from a few blocks and a battery-item to a new ERA of minecraft content.
We moved from a single thread in an overcrowded forum to an own website, containing blog, wiki and forum for a single mod (and afaik the content of the website is still surpassing any compareable website of other single mods).
We moved from a single guy writing some java code (and somebody helping out with drawing straight lines) to a full team of multiple coders, dedicated spriters, PR-managers, sound artists, animation specialists and even a group of beta-testers.
We moved from IC to IC².
However
we, specifically; I did probably not change my attitude regarding how to handle IC. It's not much different from how I was considering 'my mod' in the beginning phase... though it's at an entirely different level by now.
Afaik, I can see two solutions to this issue:
Either I change back to the person throwing around with content 24/7/365... A thing that's simply not possible for me, as of now.
Or we change the way IC is developed.
I still have strong prejuidice against the idea of making IC Open Source. Though it pretty much IS already, given everybody smart enough to make a use of IC's source should as well have the smarts to simply drop it into MCP. There is barely any reason not to make it open source. Well, except for my emotion-driven objection, probably.
I've read an interesting argument in this thread:
Quote from Mariner
However, I believe that is a strong argument for moving to an open source model. That way, when the whim isn't catching anyone, or the right combination of people simultaneously, or if interest starts to wane altogether, other developers can pick up the slack and drive the project forward.
and it would be foolish not to agree to the reasoning of this argument.
I'm currently tinkering with this idea and the situation as whole. However, as IC is probably one of the sparely few things I've ever 'accomplished' in my life, I'm not going to make a rash decision and probably screw it up. As well, I will probably discuss this with the other dev's (namely Player, given he's, for a reason, IC's co-head-developer), too.
I sincerely hope specific youtube'ing people won't try to claim this to be another try to avert comminucating by delaying.
At this point it's probably obvious I took severe offense by the way Kane adressed the issue and as well I doubt many people will object about there being more 'suitable ways' to do things like this.
But as well I've to admit it was probably a hit necessary to pull me from my generic lethargy I'm often occupied with. Let's hope this will be one of the rare times where over-dramatized ranting actually leads to a positive effect.
As a last note: Thanks to everyone, especially the 'long-time-lurker-first-post' people, and your oppinions. If people, who are not known for their obvious oppinions, speak up, it's always a good criticsm.