Very nice Thanks. I will test it.
Posts by DreamMasterXXL
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@ Usernm
I think you can fork the Project and make than a pull Request.
I can add the config but i need the whole file. -
@ Usernm
If you can send me a pull request it is much more easy for me.
Thanks.
I added your Stuff btw.
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no sorcery only my Github App on my Mobile;-)
btw
How I can make a footer line maybe with the Github link.
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@ Arch
Updates on Github.
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As i said before i can make a folder with a custom modpack with cross dependencies. No worry post your scripts here or make a pull request on Github.
@ Arch
Git is updated.
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I am not fan of gt5 difficulty, gt4 enough for me. So i make some things in gt5 easier for my server and things from other mods harder.
I update script on Github, add few options in it, now you easily can set pipes output to 1.
I add your Builcraft scripts to:
https://github.com/Dream-Maste…/BuildCraft/Buildcraft.zsif you want i add the other Scripts say it to me.
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@ Arch
Github is updated.
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@ Arch
I merge your pull request.
Tomorrow i will work on the first Page again. -
@ SpwnX
I working on it but I am not ready yet.
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@ Arch
Send to me i can makte the pull requests from my mobile too -
Hey guys,
this is a bit off topic, but since most of you guys are here because of performance optimizations I thought I'd post here as well...
And it may also interest Player. Maybe you could have a look at it and give your opinion?Check this out: http://mods.stjerncraft.com/tickdynamic/
I've been running it for two days now in tandem with fastcraft without any issues. On the contrary my tick rate is exceptionally good.
Sorry for derailing the thread, back to topic of Fastcraft being the best thing since yoga pants.
This sounds interesting. I will try it too.
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@ Arch
Github is up to date.
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And here's a gift. A config file for BDew's Advanced Generators that adds compatibility for GT and IC2 fuels.
Change the extension to .cfg, then place it in the "override" folder from the "AdvGenerators" folder in your config folder.Thanks i added it to
I hope that right.
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I agree with Sphax. I wrote that quickly and without much thought. So go ahead and rewrite whole post from scratch.
My original Language is not english. So maybe i need help with that.
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@ SpwnX
Now its much more easy to find the Scripts on Github.
Thanks
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@ Ultimoos
You need Mod Tweaker also than it will work.
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Maybe you can post the Github link in your first Thread.
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I never noticed that private message until now! Yes, I do not mind, actually I encourage passing this to Dream Master. I did not do anything to contribute in this thread other than starting it (that was the plan all along ).
So, yea, you have my blessing.Btw, I tried to use so scripts from github. Looks like Minetweaker does not recognize railcraft.Rolling recipe changes anymore.
You have to remove all Recipes (if there more variants for one item) and than add them back. i not have any problems:
Code
Display More//Created by DreamMasterXXL // --- Rolling Machine --- // --- Iron Plates --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.plate>); // --- Steel Plates --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.plate:1>); // --- Tin Plates --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.plate:2>); // --- Copper Plates --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.plate:3>); // --- Rebar --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 2); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 4); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 4); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 8); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 8); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 16); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 16); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rebar> * 48); // ---Standart Rail --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail> * 4); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail> * 6); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail> * 6); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail> * 8); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail> * 16); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail> * 32); // --- Advanced Rail --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail:1> * 8); // --- H.S Rail --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail:3> * 8); // --- Reinforced Rail --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail:4> * 8); mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail:4> * 32); // --- Electric Rail --- mods.railcraft.Rolling.removeRecipe(<Railcraft:part.rail:5> * 6); // --- Electric Shunting Wire --- mods.railcraft.Rolling.removeRecipe(<Railcraft:tile.railcraft.machine.delta> * 8); // --- Wood Post --- mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post> * 4, [[<Railcraft:part.tie>, null, <Railcraft:part.tie>], [<Railcraft:part.tie>, <Railcraft:part.tie>, <Railcraft:part.tie>], [<Railcraft:part.tie>, null, <Railcraft:part.tie>]]); mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post> * 4, [[<Railcraft:part.tie>, <Railcraft:part.tie>, <Railcraft:part.tie>], [null, <Railcraft:part.tie>, null], [<Railcraft:part.tie>, <Railcraft:part.tie>, <Railcraft:part.tie>]]); // --- Stone Post --- mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post:1> * 4, [[<minecraft:stone>, null, <minecraft:stone>], [<Railcraft:part.rebar>, <Railcraft:part.rebar>, <Railcraft:part.rebar>], [<minecraft:stone>, null, <minecraft:stone>]]); mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post:1> * 4, [[<minecraft:stone>, <Railcraft:part.rebar>, <minecraft:stone>], [null, <Railcraft:part.rebar>, null], [<minecraft:stone>, <Railcraft:part.rebar>, <minecraft:stone>]]); // --- Wood Plattform --- mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post:4>, [[null, <Railcraft:tile.railcraft.slab:37>, null], [null, <Railcraft:tile.railcraft.post>, null]]); // --- Stone Platform --- mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post:5>, [[null, <Railcraft:tile.railcraft.slab:2>, null], [null, <Railcraft:tile.railcraft.post:1>, null]]); // --- Metal Platform --- mods.railcraft.Rolling.addShaped(<Railcraft:tile.railcraft.post:6>, [[null, <Railcraft:tile.railcraft.slab:5>, null], [null, <Railcraft:tile.railcraft.post:2>, null]]);