I using this: GCs B:"Generate other mods features on planets"=true
Posts by DreamMasterXXL
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I get a error with Galacticraft when go to the Moon:
https://gist.github.com/Dream-…cac068#file-gistfile1-txt
I poted it on Galacticraft Github also:
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Arch do this scripts.
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Some Tinker Construct, Thermal Expansion and Rotary Craft Nerfs:
https://github.com/Dream-Maste…scripts/Tinkers-Construct
https://github.com/Dream-Maste…scripts/Thermal-Expansion
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Some Flans Mod work:
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Display More//remove Recipes //Vehicle Crafting Table recipes.remove(<flansmod:flansWorkbench>); //Gun Modifictaion Table recipes.remove(<flansmod:flansWorkbench:1>); //Part Crafting Table recipes.remove(<flansmod:flansWorkbench:2>); //Modern Warfare Armor Box recipes.remove(<flansmod:armorBox.mwArmour>); //Modern Weopon Box recipes.remove(<flansmod:gunBox.modern>); //Clay Sand Mixture recipes.remove(<flansmod:clayAndSand>); //Fibreglass recipes.remove(<flansmod:fiberglass>); //4x Scope recipes.remove(<flansmod:flanMW4xScope>); //ACOG Sight recipes.remove(<flansmod:flanMWACOG>); //Flashlight Attachment recipes.remove(<flansmod:flanMWFlashlight>); //Foregrip recipes.remove(<flansmod:flanMWForegrip>); //Red Dot Sight recipes.remove(<flansmod:flanMWRedDot>); //Silencer recipes.remove(<flansmod:flanMWSilencer>); //Medikit recipes.remove(<flansmod:mwMedKit>); //add Recipes //Gun Modifictaion Table recipes.addShaped(<flansmod:flansWorkbench:1>, [ [<IC2:itemCasing:4>, <ore:plateIron>, <IC2:itemCasing:4>], [<minecraft:wool:7>, <minecraft:cauldron>, <minecraft:wool:7>], [<ore:gearGold>, <gregtech:gt.metatool.01:18>, <ore:gearGold>]]); //Modern Warfare Armor Box recipes.addShaped(<flansmod:armorBox.mwArmour>, [ [<IC2:itemCasing:4>, <ore:plateIron>, <IC2:itemCasing:4>], [<minecraft:wool:12>, <Forestry:factory2:2>, <minecraft:wool:12>], [<ore:gearWood>, <gregtech:gt.metatool.01:18>, <ore:gearWood>]]); //Modern Weopon Box recipes.addShaped(<flansmod:gunBox.modern>, [ [<IC2:itemCasing:4>, <ore:plateIron>, <IC2:itemCasing:4>], [<minecraft:wool:13>, <Forestry:factory2:2>, <minecraft:wool:13>], [<ore:gearIron>, <gregtech:gt.metatool.01:18>, <ore:gearIron>]]); //4x Scope recipes.addShaped(<flansmod:flanMW4xScope>, [ [<ore:ringSteel>, <flansmod:fiberglass>, <ore:plateSteel>], [<flansmod:fiberglass>, <ore:lensGlass>, <flansmod:fiberglass>], [<ore:plateSteel>, <flansmod:fiberglass>, <minecraft:iron_bars>]]); //ACOG Sight recipes.addShaped(<flansmod:flanMWACOG>, [ [<ore:pipeSmallSteel>, <flansmod:fiberglass>, <ore:plateSteel>], [<flansmod:fiberglass>, <ore:lensGlass>, <flansmod:fiberglass>], [<ore:plateSteel>, <flansmod:fiberglass>, <ore:roundRedAlloy>]]); //Flashlight Attachment recipes.addShaped(<flansmod:flanMWFlashlight>, [ [<flansmod:fiberglass>, <ore:plateSteel>, <flansmod:fiberglass>], [<ore:lensGlass>, <RedLogic:redlogic.lampNonCube:160>, <gregtech:gt.metaitem.01:32510>.withTag({"GT.ItemCharge": 12000 as long})], [<flansmod:fiberglass>, <ore:plateSteel>, <flansmod:fiberglass>]]); //Foregrip recipes.addShaped(<flansmod:flanMWForegrip>, [ [<flansmod:fiberglass>, <flansmod:fiberglass>, <flansmod:fiberglass>], [null, <ore:plateSteel>, null], [null, <ore:plateSteel>, null]]); //Red Dot Sight recipes.addShaped(<flansmod:flanMWRedDot>, [ [<ore:lensGlass>, <ore:stickSteel>, <ore:stickSteel>], [<ore:stickSteel>, <ore:roundRedAlloy>, <flansmod:fiberglass>], [<ore:stickSteel>, <flansmod:fiberglass>, <flansmod:fiberglass>]]); //Silencer recipes.addShaped(<flansmod:flanMWSilencer>, [ [<flansmod:fiberglass>, <flansmod:fiberglass>, <flansmod:fiberglass>], [<ore:pipeSmallSteel>, <ore:pipeSmallSteel>, <ore:pipeSmallSteel>], [<flansmod:fiberglass>, <flansmod:fiberglass>, <flansmod:fiberglass>]]); //Medikit recipes.addShaped(<flansmod:mwMedKit>, [ [<ore:platePlastic>, <ore:ringPlastic>, <ore:platePlastic>], [<minecraft:potion:8197>, <minecraft:potion:8197>, <minecraft:potion:8197>], [<ore:platePlastic>, <ore:platePlastic>, <ore:platePlastic>]]);
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Thanks xbony2 for explaining it better than me!
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Mean you can use my code by these Terms:
http://creativecommons.org/licenses/by-nc-sa/4.0/
Dont worry see you later btw.
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You should probably license your scripts so other people can use them. I'd recommend an Creative Commons Attribution- NonCommercial-ShareAlike 4.0 International for this, although I usually use MIT for code.
OK but how i can do that with the license?
Is there some License Text i can put in because i cant write it by my own.
LICENS put inside my Github. I hope i copy the right TextDanke hat viel Zeit gekostet aber unser Modpack auf unserem Server nimmt Form an
Bin schon für einen zweiten Server gefragt worden -
Ender Chest Mod:
Code
Display More//remove Recipes //Ender Chest recipes.remove(<EnderStorage:enderChest>); //Ender Tank recipes.remove(<EnderStorage:enderChest:4096>); //Ender Pouch recipes.remove(<EnderStorage:enderPouch>); //add Recipes //Ender Chest recipes.addShaped(<EnderStorage:enderChest>, [ [<ore:plateDenseObsidian>, <ore:gemEnderEye>, <ore:plateDenseObsidian>], [<ore:plateDenseObsidian>, <ore:chestObsidian>, <ore:plateDenseObsidian>], [<ore:plateDenseObsidian>, <ore:gemNetherStar>, <ore:plateDenseObsidian>]]); //Ender Tank recipes.addShaped(<EnderStorage:enderChest:4096>, [ [<gregtech:gt.blockmachines:5134>, <gregtech:gt.metaitem.01:32613>, <gregtech:gt.blockmachines:5134>], [<extracells:certustank>, <EnderStorage:enderChest>, <extracells:certustank>], [<gregtech:gt.blockmachines:5134>, <gregtech:gt.metaitem.01:32613>, <gregtech:gt.blockmachines:5134>]]); //Ender Pouch recipes.addShaped(<EnderStorage:enderPouch>, [ [<minecraft:string>, <ore:blockWool>, <minecraft:string>], [<ore:gemEnderEye>, <EnderStorage:enderChest>, <ore:gemEnderEye>], [<minecraft:string>, <ore:blockWool>, <minecraft:string>]]);
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Added some Recipes from Extra Utilities, TE, Glacticraft and Red Logic
Thanks to Arch and Invultri:
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@DreamMasterXXLCan I use your scripts in a Learn Gregtech Pack I am making?
I also would like to say I love your scripts. You are really devoted to this and it is definitely cool to see the work you do. I love using them in my SSP world.
Yes sure you can use my Script in a Modpack. If you make some Video (Tutorial ) or something else may be posting the links in this Forum. Thanks
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I see what I did... "A" != 'A'. Version 1.0.8c coming soon
Going to look at your files in a second Nuclear Alchemist.
Thanks for Quick help!
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Hi everyone.
I have a Question.
I see you playing PFAA with Custom oregen and Gregtech together on the Kirara Server.
In wich Biome you find Tin and on what hight?
I looking on my map for weeks not finding any tin since Pffa not let spanning Cassiterite Sand anymore.
Is there something i can change in the Config i didn't find yet ?
Thanks for help. -
Sorry but I get a new Error using Gregtech in Recipes. Using Version IC2 253 and NC 2.0.8B
Is there something wrong with the config file ?Error
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a, could not be parsed because it is not a String!
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Error parsing cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a, could not be parsed because it is not a String!
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Error parsing cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a, could not be parsed because it is not a String!
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Error parsing cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a, could not be parsed because it is not a String!
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [DevCapes]: Error parsing cape, com.jadarstudios.developercapes.cape.StaticCape@224d101a
[19/11/2014 12:14:46 PM] [Client thread/ERROR] [FML]: IndustrialCraft 2 Error
[19/11/2014 12:14:46 PM]
[19/11/2014 12:14:46 PM] An invalid crafting recipe was attempted to be added. This could happen due to a bug in IndustrialCraft 2 or an addon.
[19/11/2014 12:14:46 PM]
[19/11/2014 12:14:46 PM] (Technical information: AdvRecipe, oredict name without preceding char)
[19/11/2014 12:14:46 PM] Output: 1xtile.null@9
[19/11/2014 12:14:46 PM] Name: A
[19/11/2014 12:14:46 PM] Source: shedar.mods.ic2.nuclearcontrol.crossmod.gregtech.GregtechRecipes.addRecipes(GregtechRecipes.java:110)
[19/11/2014 12:14:47 PM] [12:14:47] [ic2-poolthread-1/INFO] [IC2]: UU graph built with 9410 nodes after 6097 ms.
[19/11/2014 12:16:15 PM] process has not exited
[19/11/2014 12:16:15 PM] java.lang.ProcessImpl.exitValue(Unknown Source)
[19/11/2014 12:16:15 PM] com.atlauncher.data.Instance$2.run(Instance.java:1185)
[19/11/2014 12:16:15 PM] Checking for updated files!
[19/11/2014 12:16:15 PM] No updates found!Config File:
# Configuration file
general {
I:SMPMaxAlarmRange=256
I:alarmRange=64
S:allowedAlarms=default,sci-fi
S:httpSensorKey=24043cd15a2b43bd8515b2d06f429b81
I:infoPanelRefreshPeriod=20# Turns on/off the recipes for the web upgrade client side [default: false]
B:isHttpSensorAvailableClient=false# Turns on/off the recipes for the web upgrade server side [default: true]
B:isHttpSensorAvailableServer=true
I:maxAlarmRange=128
I:rangeTriggerRefreshPeriod=20# Valid inputs: normal or old or gregtech [default: normal]
S:recipes=gregtech
I:remoteThermalMonitorEnergyConsumption=1
} -
Yes thanks very Helpful Video.
I nerfing an tweaking some IC2 Recipes be more balanced wen using with Gregtech together. After looking that Video I better know now the usage of all those different Machines.
You make a tutorial using Gregtech Blocks as microblocks(Forge Multipart) . Can you make some Video for Immibis Microblocks too ?Thanks
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Maybe output this in the config file
I got this error when i write gregtech without Quotes:
[18/11/2014 15:24:16 PM] [Client thread/ERROR] [DevCapes]: Error parsing cape, com.jadarstudios.developercapes.cape.StaticCape@20a480f2
[18/11/2014 15:24:16 PM] [Client thread/ERROR] [DevCapes]: Cape, com.jadarstudios.developercapes.cape.StaticCape@20a480f2, could not be parsed because it is not a String!
[18/11/2014 15:24:16 PM] [Client thread/ERROR] [DevCapes]: Error parsing cape, com.jadarstudios.developercapes.cape.StaticCape@20a480f2
[18/11/2014 15:24:16 PM] [Client thread/ERROR] [FML]: IndustrialCraft 2 Error
[18/11/2014 15:24:16 PM]
[18/11/2014 15:24:16 PM] An invalid crafting recipe was attempted to be added. This could happen due to a bug in IndustrialCraft 2 or an addon.
[18/11/2014 15:24:16 PM]
[18/11/2014 15:24:16 PM] (Technical information: AdvRecipe, missing char mapping)
[18/11/2014 15:24:16 PM] Output: 1xitem.ItemToolDigitalThermometer@0
[18/11/2014 15:24:16 PM] Letter: 3
[18/11/2014 15:24:16 PM] Source: shedar.mods.ic2.nuclearcontrol.crossmod.gregtech.GregtechRecipes.addRecipes(GregtechRecipes.java:27)
[18/11/2014 15:24:22 PM] [15:24:22] [ic2-poolthread-1/INFO] [IC2]: UU graph built with 9386 nodes after 11202 ms. -
OK i try this out later and let you know.
Thanks -
Hi xbony2
Ho i can use your new Gregtech recipes?
I try to write S:recipes=Gregtech but it doesn't work.
I see on Github you implement some Gregtech Recipes. -
Some IC2 work
Reactor Plating, Transformers etc...https://github.com/Dream-Maste…scripts/IndustrialCraft-2
https://github.com/Dream-Maste…/master/scripts/Assembler
and
some Gravisuit work