Bloody brilliant stuff, this is the only higher-than-32x texture pack I've seen and actually liked. Only gripes I have is that some of the nature textures (Regular and Pine trees, some ores f.e.) don't mesh as well, but I don't know if you're drawing from a premade stock or actually doing the vanilla textures. Either way, much appreciated.
Perhaps I am misunderstanding or not seeing something, but my understanding is MagicLauncher injects the files (which is what I'm assuming you're referring to as "Magic launcher [letting] me do this directly".). As such, the below photo shows exactly that - Magic Launcher is set up to inject the majority of the mods except for some NEI modules that were finnicky. Maybe I'm missing some "Install these files directly to minecraft.jar" button, but I believe I'm set up correctly as literally everything else works except when I try and load this mod.
I've got a problem upgrading my Minecraft to your new Version.
I had a server running with Forge 188.8.131.52 and Compact Solars 184.108.40.206.
I upgraded today to Compact Solars 220.127.116.11 FML and this required me to update the Forge Version on my Server too.
So installed Forge 18.104.22.168 on my server fired it up and everything worked fine
But now i installed Forge Client 22.214.171.124 and Compact Solars Client 126.96.36.199 on my Client here and i recieve the following error.
26 mods loaded
Forge Mod Loader version 188.8.131.52 for Minecraft 1.2.5
mod_IC2 : Initialized (industrialcraft-2-client_1.95b.jar)
mod_CompactSolars : Pre-initialized (mod_compactsolars-client-184.108.40.206.zip)
mod_IC2NuclearControl : Pre-initialized (IC2NuclearControl_client_v1.1.9b.zip)
mod_Railcraft : Pre-initialized (Railcraft_Client_5.3.2.zip)
mod_MorePaintings : Pre-initialized (MorePaintingsXtremeEdition-1.2.5-FML.zip)
mod_Forestry : Pre-initialized (forestry-client-A-220.127.116.11_bc2.2.jar)
mod_Transformers : Pre-initialized (TransformersClient v1.2.zip)
mod_zAdvancedSolarPanel : Pre-initialized (mod_zAdvancedSolarPanel_3_0_0_client.zip)
mod_RedPowerWorld : Pre-initialized (RedPowerWorld-2.0pr5b2.zip)
mod_RedPowerWiring : Pre-initialized (RedPowerWiring-2.0pr5b2.zip)
mod_RedPowerMachine : Pre-initialized (RedPowerMachine-2.0pr5b2.zip)
mod_RedPowerLogic : Pre-initialized (RedPowerLogic-2.0pr5b2.zip)
mod_RedPowerLighting : Pre-initialized (RedPowerLighting-2.0pr5b2.zip)
mod_RedPowerControl : Pre-initialized (RedPowerControl-2.0pr5b2.zip)
mod_RedPowerCore : Pre-initialized (RedPowerCore-2.0pr5b2.zip)
mod_Backpack : Pre-initialized (Backpack_v2.3.5_FML_Client.zip)
mod_IronChest : Pre-initialized (mod_ironchests-client-18.104.22.168.zip)
mod_InvTweaks : Pre-initialized (InvTweaks-1.41b-1.2.4.zip)
mod_IC2AdvancedMachines : Pre-initialized (AdvancedMachines_4.0_client.zip)
mod_BuildCraftTransport : Pre-initialized (buildcraft-client-B-transport-2.2.14.zip)
mod_BuildCraftFactory : Pre-initialized (buildcraft-client-B-factory-2.2.14.zip)
mod_BuildCraftEnergy : Pre-initialized (buildcraft-client-B-energy-2.2.14.zip)
mod_BuildCraftBuilders : Pre-initialized (buildcraft-client-B-builders-2.2.14.zip)
mod_BuildCraftCore : Pre-initialized (buildcraft-client-A-core-2.2.14.zip)
mod_ReiMinimap : Pre-initialized ([1.2.5]ReiMinimap_v3.0_06.zip)
mod_MinecraftForge : Pre-initialized (minecraftforge-client-22.214.171.124.zip)
Minecraft has crashed!
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT c05a9976 --------
Generated 18.06.12 04:59
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_31, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
OpenGL: AMD Radeon HD 6800 Series version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.
java.lang.RuntimeException: CompactSolars: MinecraftForge Too Old, need at least 3.2.4
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 65eb0acd ----------
It seems that Compact Solars doesn't recognize my current Forge version.
I tried then using previous versions of forge:
But i received everytime the same error.
Any idea? Just started a new world and i don't need the compact solars within the next 2 or 3 days so i deactivated the mod for now, but it would be cool if someone could help me get this cool mod to work again
I'm getting this issue also, but my Minecraft installation works fine. I'm using Magic Launcher fwiw, and forge 126.96.36.199, but it's also failed with the older recommended build (3.3.7). I think I've tried installing forge directly but it fixed nothing. Bit confused to be honest. Don't worry about it, it's not a pressing issue and 1.3 is right around the corner.
nevermind, just close the thread. Figured out what was wrong.
Got bored, it's 5.a.m., don't ask.
The HV 2X insulation texture (one in the middle) is not completely finished, needs that gold ring to be fixed.
wasn't planning on it, I've been extremely busy with school lately. I'll take a look at it if I have the time to.
Quote from all you people
Rockets are useless
Can you people honestly not read? I haven't even used the mod but they're not useless. The OP says right in it that he plans on adding a moon world of some sort. Hence, rockets.
Apologies, it should be fixed now. I was linking to the current rev, which was 29 but I see it's been updated. Probably the most annoying mod out of all simply because it's that hard to find the download links.
I play legit if that's what you're asking, yes. I do use WE on occasion but only for cleanup/maintenance.
Yes, obviously nothing has been ported for 1.0 yet so if you do update you're a bit out of luck. You can message me about fixing that though.
I thought something looked amiss, and I didn't realize until now that it was the wires. Great pack.
Top notch stuff, this is some really nice work. The quant suits make me feel like a Cylon instead of Robo-cop.
Work being done on spawn, all by hand, lava included!