[64x] OutlandCraft - IC, RP, CC [WIP]


  • Exclusively made for the OutlandCraft server!



    New highlights:
    RedPower Solar Panel

    RedPower Grate

    RedPower Batbox


    build 30 [2012-12-30]
    New:
    - Relay
    - Buffer
    - Grate
    - Smooth stone
    - RedPower solar panel
    - Timer
    - Deployer
    - Block breaker
    - Frame motor
    - RP Battery box

    Fixed:
    - Old cobblestone texture is gravel now
    - Pixel artifacts on pumpkin stem

    Temporary borrowed from IndustrialRage pack:
    - Cobblestone
    - Mossy stone
    - Pumpkin


    Guide to optional features

    Display Spoiler

    All of those features can be toggled on / off in the optifine settings!
    Menu > Options > Video settings > Quality


    Connected Textures
    Only available with optifine installed!
    This will connect certain blocks to create smoother tiling.

    Textures that connect:
    - Glass

    Custom colours
    Only available with optifine installed!
    Adds custom colours to the lighting of torches and natural light.

    Custom fonts
    You can only turn the custom fonts off when optifine is installed!


    Changelog:

    Display Spoiler


    build 29 [2012-10-31]
    New:
    - Sorting machine looking like a scanner
    - WIP Connected texture for bedrock

    build 28 [2012-10-18]
    New:
    - Transposer

    Fixes:
    - Filter
    - Batbox / MFE / MFSU / Transformers
    - Glass fibre

    build 27 [2012-10-16]
    Hotfixes:
    - Removed floating particles from wooden scaffolds
    - Dimmed down yellow CF

    build 26 [2012-10-16]
    New:
    - Filters (+ Transposer front / back)
    - Tube colouring

    Fixes:
    - Batbox / MFE / MFSU showing which side they're pointing even when there's a cable in front
    - Removed spaces on wooden scaffolds
    -Transparent jungle leaves
    - Small Reinforced Stone fix

    build 25 [2012-10-03]
    New:
    - Torch (white diode)
    - Wool (fabric)
    - Jacketed wire / bluewire / cable
    - Redwire
    - Coloured wire
    - Vanilla Repeater (circuit)


    build 22 [2012-07-21]
    Contribution by crazylady77:
    - CC Floppy Disk Drive
    - CC Floppy Disk
    - Custom font based on pure bd-craft 128 bit font

    New:
    - UU Matter
    - Chests (no flickering)
    - Blue alloy wire
    - flax seeds
    - RP Rubber sapling

    Fixes:
    - Changed pen into mechanical pen on project table
    - fixed con-am art
    - Changed indigo flower

    build 21 [2012-06-10]
    New:
    - Indigo flower
    - Project table
    - Lightmap (custom colours)
    - Glass (connected texture)

    Fixes:
    - desaturated IC crop flowers
    - reinforced stone and glass
    - small changes to obsidian and mossy cobble
    - removed all armor textures

    build 19 [2012-05-26]
    - Added mossy cobble
    - Smoother cobblestone
    - Fixed pump texture
    - Tweaked fluid pipes
    - Readded computers

    build 18 [2012-05-24]
    - Fixed missing RP files

    build 17 [2012-05-23]
    - Added new crops

    build 16 [2012-05-23]
    New Tiles
    - Tin Ore, Copper Ore, Uranium Ore
    - Nuclear Reactor, reactor chamber
    - Mining pipe, mining head
    - Iron fence
    - Rubber tree sapling, rubber tree
    - Rubber sheet, resin sheet
    - Reinforced stone, reinforced glass, reinforced door-
    - ITNT, Nuke
    - Dynamite, wired dynamite
    - Fluid pipes

    build 15 [2012-05-05] (by allbad)
    - Changed glass to be even more transparent.

    build 13 [2012-04-04]
    Added:
    - New 1.90 IC2 Textures
    - New RedPower 2pr4e sprites

    New textures:
    - coloured wooden planks (MC 1.2.4)
    - cobblestone
    - redstone Lamp
    - sugarcane
    - circular block
    - cactus side
    - uranium block
    - overclocker, transformer, storage upgrade
    - redstone tubes, restriction tubes
    - accelerator, magtubes (RP2 pr4e)
    - teleporter
    - tesla Coil
    - crop-matron, iron scaffolds (IC 1.90)
    - jungle wood, leaves, sapling

    Fixes:
    - darkened refined iron
    - brightened gravel
    - retextured pneumatic tubes
    - CF cables slightly different from normal CF
    - Got the original mojang splash screen back


    build 12 [2012-04-04]
    Unreleased build, testing the new SVN/Jenkins ditro method

    build 11 [2012-04-04]
    Unreleased build, testing the new SVN/Jenkins ditro method

    build 10 [2012-03-21]
    - None: this is a copy of 0.2.5, but with new SVN/Jenkins ditro method

    0.2.5 [2012-03-11]
    - Pine wood, oak wood, tree stumps, bricks, wooden planks, grass, dirt, stone, bedrock, gravel, obsidian
    - Slight tweak in biome colours
    - Got the vanilla pumpkinblur back

    0.2.4 [2012-03-06]
    - Upgraded all construction foam textures to 64px
    - Scaffolding remake as well
    - Added all the minecraft 1.2.3 textures
    - new birch tree texture

    0.2.3 [2012-02-26]
    - Completetly new crop textures
    - Secret changes to items that are not avaiable for the server yet

    0.2.2 [2012-02-22]
    - 64x Spawn eggs base
    - 64x Solar helmet
    - Removed Jupiter as a moon
    - Darkened the weeds with their four crop sticks from IC2
    - Drawn more grass on the side of the grass block

    0.2.1 [2012-02-18]
    - Added Thermopile and Project table from RP 2.0pr4d

    0.2.0 [2012-02-18]
    - Updated everything to IC2 1.64 and Minecraft 1.1
    - Made own fertilizer item sprite
    - Made texture for the new Computer
    - Back to original IC2 GUIs
    - Fixed the new language icon
    - New pack icon
    - New gui background
    - Made smooth stone brighter
    - Darkened iron block

    0.1.2 [2012-02-02]
    - New Textures: Personal Safe, Bronze Block, Copper Block
    - Redo of the tin block
    - Grey pneumatic tubes (not the redstone tubes though)
    - Replaced the moon with a jupiter image
    - Made an image of a not so faraway star to replace the sun
    - Added higher resolution items borrowed from the 32x32 Faithful pack

    0.1.1 [2012-01-29]
    - New Textures: Tin Block, Trade-O-Mat
    - Removed some spots from the gold block and reduced the contrast
    - Got rid of the hideous dark stripe on the iron block and darkened it in the progress
    - Thicker glass borders
    - High resolution GUI for the advanced machines mod from the faithful 32x texture pack

    0.1.0 [2012-01-22]
    - Based on industrial rage's texture pack
    - Made the iron block, diamond block, lapis block, gold block from scratch
    - Custom OutlandCraft logo
    - Incorporated Flambo's art, bg, sun and moon
    - Changed the ladder into a stepladder
    - Fixed the way too bright glass tile border
    - FIxed the missing torch handle
    - HD pneumatic tubes
    - Partial sorting machine HDfication (in progress)
    - Reduced contrast on the grass tile
    - Added a note to the note block (lol)
    - Took the Faithful pumpkin with some manips (just a quick fix)

    Credit
    Placeholder textures: Bladecraft and the industrial rage community pack
    Contributors: crazylady77, allbad

  • I registered to these forms just to say that this texture pack looks amazing. I have been looking for a sciency/lab looking pack for what seems like ages. This could finally be the one!

  • That is certainly a big motivation to upload stuff.
    I've been unable to do much lately due to a lot of stuff going on RL, but I'll try to get as much done as possible soon.

    So some more screenshot stuff, before I finish the whole block_0.png spritesheet


    Display Spoiler

    Luminator

    Iron Fence

    Barrel

    Personal Safe

    Trade-O-Mat

    Rubber Tree

    Jungle Tree

  • Very sorry for not updating for a long time. Life's been really demanding lately, but this pack will get finished sooner or later.

    Checked the rights on some texturepacks and bladecraft remixes seem to be allowed, and the industrial rage is as far as I've learned community-built.
    So I'll just go ahead and post the texturepack with placeholders now. If I can find nice RedPower placeholder textures, they're going into the pack right away.

    The entire screenshots gallery can now be found here to lessen the workload:
    Screenshots


    Some of the new additions:
    Iron fence

    iTNT, Nuke

    Mossy cobble

    Reinforced stone

    Reinforced door

    Fluid pipes

  • Bloody brilliant stuff, this is the only higher-than-32x texture pack I've seen and actually liked. Only gripes I have is that some of the nature textures (Regular and Pine trees, some ores f.e.) don't mesh as well, but I don't know if you're drawing from a premade stock or actually doing the vanilla textures. Either way, much appreciated.

  • The wood I'm okay with for now. I completely agree with the ores though. It's a real pain to make them flush, realistic and repeating in a nice pattern.
    For the sake of getting the pack done I've settled with committing and refining them later. Well, unless something proves to be a real eyesore.
    Thanks for the feedback.

  • New update!
    Very RedPower heavvy this time, since the server's kinda been drifting to that direction with all the frame and forth stuff going on.
    When that's done the next textures will be the IC machines.

    build 22 [2012-07-21]
    Contribution by crazylady77:
    - CC Floppy Disk Drive
    - CC Floppy Disk
    - Custom font based on pure bd-craft 128 bit font

    New:
    - UU Matter
    - Chests (no flickering)
    - Blue alloy wire
    - flax seeds
    - RP Rubber sapling

    Fixes:
    - Changed pen into mechanical pen on project table
    - fixed con-am art
    - Changed indigo flower

  • Updated to b29. Finally got around to texture those sorting machines into a scanner look. There's probably a bit too much text on the screen that I might remove later on.

    Also we're working on a huge new derelict space station, solely made of bedrock and I'm trying to get as much variation as possible into them through the connected textures mod. It's a bit of a pain to figure out how stuff works though.

    Anyone know a good CTM tutorial?