Immibis are these crashes related to Forge? I seem to recall Thaumcraft suffering from this on builds made before 1210.
Posts by nanakisan
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Same here, also immibis you have a version of adv machines, why you don't make it compatible with your mod ?
Maybe if we constantly badger him enough then rain snakes on him. He might do it!
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Man sometimes i really wish Advanced Machines and Compact Solars were compatible with this mod. I miss the days of blowing up my machines from the accidental placement of a HV solar array attached to my LV network... xD but i also miss my Rotary Macerators!!!
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I still having random crashes, help peapol D:
Without a crashlog there is nothing we can do except guess. Use www.pastebin.com and post the crash-log there then post the link to us.
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Oheyo, me again. The mods seems to keep crashing when I open machine guis, and it's spitting out a generic forge crash report (doesn't reference any of your mod files) so I was thinking I might have a semi-incompatible forge version. What version do you recommend using with .6?
This mod is stable using forge-1.7.10-10.13.1.1224 which is the old recommended version of the new variant. Currently forge 1230 is now considered a recommended version. Try either of those two versions.
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You people worry me sometimes. But then i get over it and laugh.
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siiigh I will say this, the textures in BP need a slight visual update with exception to the block breaker. The pneumatic tube is very bland looking and i wish it was the traditional brass color.
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I hate to be "that" guy. But you all realize you literally just derailed an entire page on this thread? Theres forums and sub-reddits for random mod ideas. Last i knew the IC2 forums is for IC2 related mod ideas and or addons.
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Found a crash from using a hopper on a nuclear reactor.
http://paste.ee/p/MQqoo
Might be safe to assume this will happen with all item transport methods.Also Nukes are only able to be set off by levers. RS torches next to them are ignored. They also ignore TNT explosions and nearby Nuke explosions. CF-Foam does not path find on scaffolding or wires very well. It still sprays a big blob.
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I will agree there. NC2 is a very useful mod but not useful enough to bother with a rewrite. However instead of a rewrite would porting the 1.4.7 version work? From what i am understanding. This version of IC2 is a base level port of 1.4.7 IC2 with the original API intact or am i missing something?
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It's too of a pain to handle two different energy apis.
wouldn't it be simpler to just make a second mod specifically designed to use the original API? Better yet i think all Immibis really has to do is simply port his 1.4.7 Advanced Machines to 1.7.10. It's already got the original API's mappings. So all he would need to do is port it. However that in of itself i won't be surprised is the hard part.
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Seems i did happen to find a bug after all. 3 to be exact but they are very minimal and more like continuity issues then anything.
1: Fuses on nukes don't hiss when ignited.2: Nukes don't set other nukes off with explosions. Also TnT doesn't set off nukes as well. It just consumes the nukes.
3: Fuses on nukes seem to be a bit too long. I seem to recall nukes taking only 6-8 seconds to detonate rather 10 or more.
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Its not ic2 classic that is erroring look at line 151. It is JASCompatability.
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I am an idiot. Thank you for the help i forgot there was a mod named Just Another Spawner-Compatilibilty. Would help to have the mods dependency file... hahahah please ignore me. Derp mode engaged -
Well seems i have a crash for. However I don't know how useful it is. Seems 1.7.10 version of IC2-Classic doesn't like Forge 1224 because it runs fine when i turned it back to 1208.Heres the crash file regardless
http://paste.ee/p/3KyxRNever mind i am so stupid
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I would like to see some more uses for the miner. People these days rely to much on the quarry or turtles or MFR's mining laser. I honestly don't think i've seen people make a real use out of the miner. Imagine being able to write a mod that expands it. Drills with durability, scanning modules that apply speed / range buffs. Even going as far as custom filter modules so the miner only targets specific ores. mmm yes that would be lovely.
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I had my suspicions of this... my friend who updated the mod told me he doesn't work with API's very well. Its possible he may have made the mod function. But did not use the right API. On the original coders github he has the IC2 API for 1.5.2 there. ugh i hate the idea of it but i may take up learning java just so i can work on the mod myself. thank you for this information however.
One of the biggest hitches he was having was something to do with xml and the gui. That is all i remember.
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Me and a friend originally started this mod back in 1.5.2. A new friend updated the code in a working "error" state to 1.6.4. even stated he doesn't work well with API's. I asked him about the errors and he couldn't provide much for me. However what i did get was quite perplexing.
The mod loads fine on its own without IC2. But whenever clicking any machine it crashes the client. (probably a bad method with the GUI) but when IC2 is loaded. It crashes MC before it fully loads. I'm no coder and would like answers to solve this. Even going as far as looking for someone to help get the mod on its way.
http://pastebin.com/pNhn4D64I only ask for answers regarding these errors. If you wish to see the source let me know. It is on github and is open to the public for viewing. Its supposed to be a addon to IC-2 with a more interesting take on solar energy.