Solved my problem temporarily, made an easy to use batch to switch lwjgl files depending on what mods I wish to run.
Posts by Dwerg
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I cheated the lapatron crystals in a way that makes them the same as the crafted ones. Still don't work for me at least, and it seems the OP didn't cheat them in.
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You mean you wanted to craft a MFS unit? Because the recipe there should make a MFS unit, and it contains a MFE unit as you see.
And yes, you are right. It doesn't work for me neither. -
Well, that was everything it returned... But I didn't do it correctly, the command in the provided link didn't work. Someone had improved it and posted it in the same thread, and that one did work. Just ignore the previous "log".
Here is the real log, and this is the actual log after minecraft crashed. It's not very interesting though since it just cuts shortly after IC2 is loaded, and everything else looks normal. And yes, this IS the entire log.17 achievements
161 recipesOptiFine_1.8.1_HD_S_C1
Mon Oct 24 21:19:34 CEST 2011
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_02-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.8.1
OpenGL: GeForce 8800 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
OpenGL Version: 3.3
ModLoader Beta 1.8.1 Initializing...
Mod Loaded: mod_BuildCraftCore 2.2.2
Mod Loaded: mod_BuildCraftBuilders 2.2.2
Mod Loaded: mod_BuildCraftEnergy 2.2.2
Mod Loaded: mod_BuildCraftFactory 2.2.2
Mod Loaded: mod_BuildCraftTransport 2.2.2
Overriding /terrain.png with /eqex/transtabletop.png @ 30. 64 left.
Overriding /terrain.png with /eqex/transtableside.png @ 76. 63 left.
Overriding /terrain.png with /eqex/interdictiontorch.png @ 77. 62 left.
Overriding /terrain.png with /eqex/novaside.png @ 78. 61 left.
Overriding /terrain.png with /eqex/alchestside.png @ 138. 60 left.
Overriding /terrain.png with /eqex/alchestfront.png @ 139. 59 left.
Overriding /terrain.png with /eqex/alchesttop.png @ 153. 58 left.
Overriding /terrain.png with /eqex/aggregatorfront.png @ 154. 57 left.
Overriding /terrain.png with /eqex/aggregatortop.png @ 155. 56 left.
Overriding /terrain.png with /eqex/locusface.png @ 156. 55 left.
Overriding /terrain.png with /eqex/locustop.png @ 157. 54 left.
Overriding /terrain.png with /eqex/locusside.png @ 158. 53 left.
Overriding /terrain.png with /eqex/obsaggemptyface.png @ 159. 52 left.
Overriding /terrain.png with /eqex/obsaggfullface.png @ 166. 51 left.
Overriding /terrain.png with /eqex/obsaggemptytop.png @ 167. 50 left.
Overriding /terrain.png with /eqex/obsaggfulltop.png @ 168. 49 left.
Overriding /terrain.png with /eqex/obsaggside.png @ 169. 48 left.
Overriding /terrain.png with /eqex/dmblock.png @ 170. 47 left.
Overriding /terrain.png with /eqex/dmfurnaceface.png @ 171. 46 left.
Overriding /terrain.png with /eqex/dmfurnaceside.png @ 172. 45 left.
Overriding /gui/items.png with /eqex/darkmatterarmor.png @ 38. 117 left.
Overriding /gui/items.png with /eqex/darkmatterhelmet.png @ 46. 116 left.
Overriding /gui/items.png with /eqex/darkmattergreaves.png @ 102. 115 left.
Overriding /gui/items.png with /eqex/darkmatterboots.png @ 108. 114 left.
Mod Loaded: mod_EE 1.8.1
Using 32 audio sources.
MinecraftForge V1.1.2 Initialized
ModLoaderMP Beta 1.7.3 unofficial Initialized
Mod Loaded: mod_IC2 v1.23
Mod Loaded: mod_RecipeBook Beta 1.8
Mod Loaded: mod_TooManyItems 1.8.1 2011-09-27
Done.
TextureFX registered: buildcraft.energy.TextureOilFX@2c5f9632, texId: 15, index: 205
TextureFX registered: buildcraft.energy.TextureFuelFX@32b805d, texId: 16, index: 48
TextureFX registered: buildcraft.energy.TextureOilFlowFX@1cf85b4b, texId: 15, index: 206 -
1. It's installed correctly.
2. There is only one version of the libs, and from what I see it contains files for both 32 and 64-bit.
3. The files for both 32 and 64-bit needs to be copied over to minecraft and replace the existing ones.
4. This is a problem with industrialcraft, since removing this only this mod makes the game work.
5. I might have done the error log thing incorrectly. -
Gives me this, with or without the soundfix.
Exception in thread "main" java.lang.NoClassDefFoundError: org/lwjgl/LWJGLException
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
at java.lang.Class.getMethod0(Unknown Source)
at java.lang.Class.getMethod(Unknown Source)
at sun.launcher.LauncherHelper.getMainMethod(Unknown Source)
at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source)
Caused by: java.lang.ClassNotFoundException: org.lwjgl.LWJGLException
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source) ... 6 more -
I actually tried with and without the soundfix, if you're thinking about the soundsystem_update thing. Didn't make a difference, still crashed the game.
I used it before but I upgraded from java 6 to java 7 today and the sound now works without the soundfix. -
I tried installing the latest lwjgl, it was working fine without IndustrialCraft with other mods such as buildcraft. The mod works without the latest lwjgl and the same minecraft.jar.
The problem is that the game crashes at the Mojang splash screen if both are installed.I'm using java 7 on 64-bit Windows 7.
I don't know if there are any error logs on this, the ModLoader.txt doesn't show that anything is wrong.