Boozeception
UI for keg:
- Slots for ingridients (3-5 i don't comprehend the methods completely 8))
- Little window for peeking the brew's color
- Slot for mug
BC compatibility
- Perhaps a method to continously supply the ingridients for a certain brew, and output for tank (like an automatic crafting table) of course this way brewing time would be incrased... (this way you would feel more industrial with boozeception)
- Yield indicator (expectable yield in mugs or buckets )
Packaging
- With canning machine (to bottles)
- "Flasking" machine (to tin or glass flasks)
- Packager (putting flasks into 6packs )
(of course these need BC compatibility - as seen above - to supply the machines with booze from tanks)
Agriculture
Placable Cropnalizer "machine"
- Connectable to power via cabbles (low voltage machine)
- Slot for unknown seeds
- Progress indicator (slower or faster than the handheld version)
- Continous mode switch, substitute for 3 times scanning in handheld (more power usage, more time to analyze)
BC compatibility
- Accepting unknown seeds via transport pipe
- Stores or spits out analyzed seeds (fully analyzed in continous mode)