Since this isnt leading anywhere but another discussion how to run a nuclear generator we can close this thread
Since this isnt leading anywhere but another discussion how to run a nuclear generator we can close this thread
Any good modders here to do this?
At least as a small Addon
I like this idea, its good for the beginning and later for mining outposts far away from your base. I'd use it, if already available
The safe reactors I made so far only output 100 EU/t (effectively). And running a reactor with ice or as a Mark III or IV is no option for me, since I dont want to blow up my facilities on my server.
Spamming solar panels also isnt a solution (server load). One good way could be to find a way to pump lava from the nether to geothermal generators in the normal world, without requirering someone to stay in the nether
The fusion energy would be a nice next tier in energy production, if implemented in a similar way like the nuclear reactor.
Already posted this in the rocketscience thread, without any reactions... thats why I reposted it here.
Alblaka should implement this (or something similar) or at least increase the output of the nuclear reactors (or implement additional components). The way thinks work atm. only few people are using nuclear power as an energy source... which sucks
Hi
I want to show you an idea I had, when running some fusion reactors with the rocket science mod on my server. Maybe this has already been mentioned, but I still want to show it to you.
First thing is, that the way it functions is a bit to simple (imo), how about setting the reactor up like the nuclear reactor in IC2, but with a bigger energy output and different components and setups? This option would also require the cooling of the reactor of course, but would also make it more variable in the way you can run it
Running the reactor could look like this:
The neibour tritium and deuterium cell are considered "connected" and performing the fusion reaction producing energy. The right setup with the 4 deuterium-cells will produce much more energy (and heat!) but the central tritium cell will also deplete 4 times faster then the surrounding cells (fusion works at a 1:1 ratio ) The surrounding lithium cells are bred into He3-tritium cells, which can be put in the isotope separator to get a new tritium cell Tritium of course breeds a lithium cell faster then deuterium does.
You can also use deuterium cells only, but this will be much less efficient... on the other side, a tritium-tritium-fusion wont work.
Every used (and depleted) deuterium cell also has a small chance (lets say 1/4) to change into a half-tritium cell which can be crafted in a full one. (<-- an extra type of cell is needed since the reactor should stop working, when a cycle is done)
Some things should still be thought of, like the heat management (since fusion reactions need a LOT of heat). The same cooling elements like in the nuclear reactors could be used for the heat-management, but the reactor would still need a basic heat to produce energy... or the reactor could get a heat-limit which must be reached to get the maximum energy output of the cells, by placing heating elements inside the reactor instead of cooling ones (which would also require to make the reactor invincible to heat damage). Since fusion reactions in normal conditions require around 150 million degrees, the second way would be the best i think (like placing heating rods and heating distributors inside to reach a very high temperatures). This would force players to find the best way between puting energy-producing cells or heat-producing elements inside the reactor for a maximum output
The lifetime of the cells must be increased of course (maybe like an hour or two) and they also shouldn't be stackable anymore since they would need a lifebar like uranium cells.
Since the code for running a reactor is already inside of IC2, it should be possible to add something like this
What do you think of this idea?
Greetings P.
P.S. Sorry for my bad english
Hi
I want to show you an idea I had, when running some fusion reactors on my server. Maybe this has already been mentioned, but I still want to show it to you.
First thing is, that the way it functions is a bit to simple (imo), how about setting the reactor up like the nuclear reactor in IC2, but with a bigger energy output and different components and setups? This option would also require the cooling of the reactor of course, but would also make it more variable in the way you can run it
Running the reactor could look like this:
The neibour tritium and deuterium cell are considered "connected" and performing the fusion reaction producing energy. The right setup with the 4 deuterium-cells will produce much more energy (and heat!) but the central tritium cell will also deplete 4 times faster then the surrounding cells (fusion works at a 1:1 ratio ) The surrounding lithium cells are bred into He3-tritium cells, which can be put in the isotope separator to get a new tritium cell Tritium of course breeds a lithium cell faster then deuterium does.
You can also use deuterium cells only, but this will be much less efficient... on the other side, a tritium-tritium-fusion wont work.
Every used (and depleted) deuterium cell also has a small chance (lets say 1/4) to change into a half-tritium cell which can be crafted in a full one. (<-- an extra type of cell is needed since the reactor should stop working, when a cycle is done)
Some things should still be thought of, like the heat management (since fusion reactions need a LOT of heat). The same cooling elements like in the nuclear reactors could be used for the heat-management, but the reactor would still need a basic heat to produce energy... or the reactor could get a heat-limit which must be reached to get the maximum energy output of the cells, by placing heating elements inside the reactor instead of cooling ones (which would also require to make the reactor invincible to heat damage). Since fusion reactions in normal conditions require around 150 million degrees, the second way would be the best i think (like placing heating rods and heating distributors inside to reach a very high temperatures). This would force players to find the best way between puting energy-producing cells or heat-producing elements inside the reactor for a maximum output
The lifetime of the cells must be increased of course (maybe like an hour or two) and they also shouldn't be stackable anymore since they would need a lifebar like uranium cells.
What do you think of this idea? Especially the author of this great mod
Greetings P.
P.S. Sorry for my bad english
Any idea how to fix this?
I know, but they were never THAT buggy that I die on every use
@Edit: It looks like the game is calculating the flight-height as if I'm just falling that height, ignoring that im using the jetpack to slow my fall.
Hi
every time I use a electric jetpack and try to land I die. Even if I try to land very smooth and slow. How can I fix this?
I'm playing on my private server and use a world generated in IC2 v. 1.42.
Pal
Same problem with my reactor(s), hope this can be fixed in the next version
Why not just adding lamps instead of "glowing" cables?
1. In game name : Palstek
2. Have you played industrial craft before: Yes, although only in Singleplayer-Mode
3. Have you ever been banned from a server : Nope
4. additional information/ links to stuff you have made : Not much to say... I like this mod and the possibilities in combination with Buildcraft