Thanks for going through them all, i might have gone just a little bit overboard
Things should cool down for a while now thought. Think iv'e tried to make at least one reactor for every case you asked for (high output, high efficiency and no running cost). Unless you do something like add more cases i dont think i can add that many more if any. ile probably go over them once more and se if i can find anything that might be possible to improve however i doubt it.
A bit off topic, ive been playing the latest version of Monster and noticed a very nice thing. The addon Big reactors go very well toghether with IC2 and nuclear power. The fuels used there are compatable with the IC2 nuclear fuels and gives a very smoth transition from the early game with big reactor into a mid game with mox reactors and radioisotope generators for ic2 without having to rely on regular nuclear power. Most of all it allows for the production of MOX fuel a lot earlier on as you dont have to wait for a few days to get the plutonium needed for the mox fuel.
Just out of curiosity, how does the transition into ic2 and nuclear power usually go for you guys? Especially mox reactors are a bit difficult with the increase in lifetime on the fuels, it adds upp to a lot of time.