Few words about IHL.
We had quite long discussion about it yesterday on IRC and I still fail to see what's so buggy or OP people find about it. Here is a list gathering all what it was said about it. Please feel free to add to it either here on forum, or to spreadsheet in tweaking section.
1) IHL hammer counts as toolForgeHammer (same as IC2 hammer) allowing to 1:1 plates from ingots. First of all I'm pretty sure it's fixable by either removing respective recipe for toolForgeHammer or as last resort by removing hammer itself from oredict. Second thing is that in order to craft this hammer you need water cell which requires you to have bending machine to begin with. So if you have bending machine you already can make plates at 1:1 ratio and the issue itself is somewhat irrelevant.
2) IHL processing chain for chalcopyrite and pentaldite resulting in small amounts of osmium and iridium. It can be tweaked directly via IHL config file to adjust chances of getting tiny piles of respective materials. There was a suggestion to count how much energy this process requires and bring it on par with obtaining iridium and osmium via UU replication.
3) Transdimensional teleporter for items. Default setting is 12k EU storage and 12k EU to move 1 full stack which is extremely cheap. It can be tweaked via config file. Looking for suggestions what numbers to set. How about something like 4M storage and 1M for moving 1 stack?
Looking for your ideas and suggestions.
Few words about TC.
With partially unnerfing TC start to MV era instead of HV I think about suggesting "binding" TC progression to GT. Since TC wands are sort of milestones often locking some TC stuff behind it how about producing wand cores in assembler, for example, requiring them to be infused with certain metal before they could further used in TC itself? Like basic iron wand right now requires MV machines to make its caps. Then in order to make core from Greatwood you first need to add some liquid stainelss steel to it. For 2,5 tier wands (bone, reed, blaze etc) it would require titanium and for silverwood core it would require tungstensteel.
The main reason why I bring this topic back is because I just made some testings on current KR build and sadly thaumium pickaxe, pickaxe of the core or voidmetal pickaxe enchanted with eff10 beat both IC2 Iridium drill and GraviSuite Advanced Diamond Drill badly in terms of speed. Not to mentioned that it TC picks could also be enchanted with fortune/silktouch, are virtually indestructible due to void metal and Unbreaking/Repair enchants and do not require any energy to use unlike their Tech counterparts.
With what we have right now, progression will look like this - pass Bronze Age, build EBF, make your iron wand, forget about any GT pickaxes, drills, shovels and chainsaws, use TC tools till the end of the game. Probably not excatly what we want.