Nice idea!
it could also have BC color sorting!
Nice idea!
it could also have BC color sorting!
I had an idea for kU transportation: Metal rods and gearboxes, similar to the axles from Better Than Wolves. Maybe the metal rods could just be those almost useless iron fences, and they change shape when connected to a gear box
Um , RotaryCraft anyone?
RoC already has the shaft power idea very fleshed out AND quite
a lot of converters for other energy systems.
I like a MJ/EU pack with only IC2, Buildcraft, Forestry, railcraft and (optionally of course) GT more than a pack with 100+ mods that use RF.In my opinion, TE is VERY unbalanced, and VERY easy.Its like modded minecraft with machines for a 6 year old children
*cough*
minecraftforum
*cough*
I find TE machines to be alright , but I don't like the Embrace Extend Extinguish approach to modding, so yeah, the mod is alright but its intent was/is mostly to 1UP Buildcraft/IC2
Also , TE4 just implemented overclockers.
Im playing Mechanical Titan
Its mostly the mods thrown together, updating IC2 to the last build.No RailCraft yet tho.Also the IC2 tin/copper worldgen is disabled for some reason.
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It's not definite yet, but it seems FTB is dropping ic2. A few months ago jaded said there would be up to 10 smaller packs and not 4 big ones. each pack would have its own power type. "The intricate power systems woudl be in their own pack."
Now they have stated that there are still only going to be 4 packs. One magic, one Lite type pack, one tech pack and one secret pack. The tech pack will be RF for sure. Im not holding my breath thinking the secret pack by Eyamaz will be ic2 and MJ type mods.
What id like to do is make a pack that has more challenging mods, BC forestry, railcraft and ic2 as a base, but Im wondering if anyone else has an interest here in making and releasing a pack like this. maybe an 'official IC2 pack'? I know people still play ic2 without gt, so maybe two versions, one with ic2 and some addons, then another more hard mode version that adds GT?
Im posting this becasue I run into people fairly often who tell me they only make custom packs because they can't find say, a 'hard mode gt pack'. The demand is there, but now their only option is a custom pack.
The other issue is that once ftb drops ic2, hosting companies wont support the mod anymore. Right now with creeperhost I can send them a ticket and they will help me with my son's Lite2 world, but if I make a custom ic2 pack I am on my own. Im not sure how this works behind the scenes, but is there a way to make an 'old school' pack and get it supported by companies like fragnet and creeperhost?
Or is this all a waste of time? It seems people who come here all use custom packs, is ic2 and gt becoming a tech version of Better Than Wolves, with a small loyal following, but not much notoriety? Should I just make my own custom pack and play SSP?
Releasing a pack is not easy. The AT Launcher is not taking new packs, Technic has some weird bad history with modders that I dont know about, and FTB... well I personally cant do it because im uh... banned there. heh.
Just wondering if anyone here has any interest in this? if not, ill just make my own custom pack i guess.
[tinfoilhat]
It's almost like since the Curse announcements of buying FTB, the FTB team has been pushing to anything CoFH related as the core in their packs.
Just imagine how convenient it is to have a launcher that can pick mods a-la-appstore from curseforge(much like WoW addons) and have them working over a single, completely under control API for Energy/Transport/WorldGen.
I also suspect CofH team is going to fully flesh out itemducts so they can start pushing against the new Buildcraft / RedPower3 / ProjectRed. Since despite all the FUD BC/RP are making a comeback.
[/tinfoilhat]
But drama aside , yeah , pretty much custom packs or Gregtech
On the plus side direwolf20 is giving IC2 some screentime recently
also ...
Hai !