Hey guys,
we have a own modpack on our server and tried to add IC2 2_2.0.397 (and IC2NuclearControl-1.6.2e-ic2-experimental). Because of the other "old" mods, we have to change some IDs.
After one day a user placed a block and the server crashed everytime when this chunk was loaded. The user told me that there were some problems with the texture of this block when it was placed before the server crashed.
java.lang.ArithmeticException: / by zero
at net.minecraft.world.World.func_72939_s(World.java:2781)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:883)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:330)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:777)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:659)
at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
Details:
Name: Generator // ic2.core.block.generator.tileentity.TileEntityGenerator
Block type: ID #4032 (blockGenerator // ic2.core.block.generator.block.BlockGenerator)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-6275,71,1313), Chunk: (at 13,4,1 in -393,82; contains blocks -6288,0,1312 to -6273,255,1327), Region: (-13,2; contains chunks -416,64 to -385,95, blocks-6656,0,1024 to -6145,255,1535)
Actual block type: ID #4032 (blockGenerator // ic2.core.block.generator.block.BlockGenerator)
Actual block data value: 0 / 0x0 / 0b0000
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I can´t imagine that this is a "normal" bug, but I also have some problems to believe that it came from the change of the IDs.
Any suggestions?
Greetings from Switzerland,
Elevim