Cadde
I thought you were talking about a box on top of wiring. That is indeed a MFSU.
Thanks for the video. Though I would hate to bring everything down AGAIN to make space for one iron cable and 4 MFSUs. I see.. 32 EU/t from batbox is more than enough for wooden pipe. Well, that's not very surprising since moving items out of chest shouldn't cost you much. It's just us who got used to pain of designing desynchronisers and stuff like that. Also, I don't think you need redstone signal on converter, mine are working just fine without them.
So what I intend on doing is placing one or two converters by obsidian pipes powered by the very same wire currently powering the wooden pipe. I think I got just enough space for that.
Also do you happen to know how exactly BC pumps are working? Is there any cap on water extraction? Since they draw hardly a fraction of 32 EU/t supply, while not being able to provide enough coolant. I would prefer to avoid designing dedicated pump for each bucket filler.
Well, i will re-read those designs you posted to figure out how to make 8 flow with just redstone engines or i will just figure something out.
Time to get crackin'
I never claimed I used just redstone engines to power everything. Wooden pipe is powered by the reactor itself just like pumps are in fact.
Sure, we could design via SMP. TeamViewer won't work since I got some issues with java or MC itself. What I mean is for some reason I run 1.8.1 with extremely low fps. And fps just triples when I turn F3 on. It's not just my case I know many other people who experienced this and I even had a discussion on Support forum a while ago, which solved pretty much nothing. I'm just running overfogged OptiFined client with F3 always on. However I can assure you my computer is (SHOULD BE) more than enough to run any 512 (I had to downgrade to 128 ) texture pack with any mods on Minecraft.
All mods i listed are SMP compatible. However, again, something is wrong and while trying to load my world on SMP BC pipes seem to go invisible and giant (chunk-sized) areas of stone are being generated underground right inside my base while server is still online (seriously). I just tried it by modifying .jar in the way each mod requires it to be done. Maybe it requires bukkit or something like that to work properly.
Anyway, if you have working .jar for server I welcome your proposal.