There seems to be a bug with the wooden bricks form. Every time I form bricks around it, the form gets duplicated.
Works for me. What files do you need?
It is sad to see the server going down but I guess it mostly served it's purpose, only yellow team still working on their great project. Thanks to Lardy for the hosting, it was a nice opportunity to play a good modpack in a good company.
Since when are 12h 10.000 ticks? I thought 1second=20 ticks, so 12h=864.000 ticks
Solar boiler processes steam every 25 tick, so these 10000 refer to these 25-tick intervals (might call them boiler ticks)
I have a request/entreaty: People, when you are afk for hours, please do it below level 64, so that it would be possible to sleep.
If forestry scripts are not working client side, you need to updated them
Here are the scripts:
Also you need the latest version of modtweaker
Version .580 is crashing with latest Gregtech 6.0.58
Caused by: java.lang.NoSuchMethodError: gregapi.recipes.Recipe$RecipeMap.addRecipe(Z[Lnet/minecraft/item/ItemStack;[Lnet/minecraft/item/ItemStack;Ljava/lang/Object;[I[Lnet/minecraftforge/fluids/FluidStack;[Lnet/minecraftforge/fluids/FluidStack;III)Lgregapi/recipes/Recipe;
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
Looks like API has changed.
To whom it may concern: there is a vote ATG vs RTG in the kirara spreadsheet. RTG is alpha and is in active development. It does not generate large biomes, and biomes transition sometimes look strange. The picture generated is nice, but there is an argument that it would be hard to walk by, especially w/o smart moving. Server launch was already delayed for a week, so please make your choice: new picture with some risk or the same terrain as on KHC.
"Macerating pixies".. you are evil, it like smelting villagers for emeralds
Thanks for the explanation (in that version NEI shows all plates as possible indeed).Arch is going to update Kirara in a few days, hopefully this is fixed in newer version.
With GT6 v.49 I can't get to work any iron workbench recipe that require just arbutrary metal plate, like file set blank or 1.5 sq. dice
The recipe is shown in NEI, but not in the worktable itself. I tried replacing IHL hacksaw with GT saw, but it does not change anything.
(It is Kirara 3 modpack)
Arch, a few things for KHC:
1. Can you please check the scripts Railcarft.zs and Red-Logic Lamps.zs, they fail to load on my machine due to invalid characters at lines 482 and 383 respectively (This is locale specific, but in Railcarft.zs there is definitely a non-ascii character used, and in Red-Logic Lamps, looks like it's vertical bar that the parser doesn't like. The exception is
[03:32:20] [Client thread/INFO]: [CHAT] ERROR: Error loading Red-Logic Lamps.zs: stanhebben.zenscript.parser.TokenException: Invalid character at Red-Logic Lamps.zs:383 - Â
2. Can you please update GTExtras, the last version is 0.3.2 and there are lots of fixes.
3. Empty tin can, just a reminder.
4. Brics dust. (Turns out to be not that urgent, because some IHL recipes involve metal former, which in turn requires ~50 Titan to craft. Not too realistic in foreseeable future.)
Who's broken the hammer btw? It doesn't work on almost all the ores. (The only one that worked was vanilla iron ore, from trader)
You can automate cauldron filling using thaumcraft golems ("use" core). You will have to supply water filled buckets, but is is easy enough to automate.
I used only one dropper and a simple redstone clock, because golem is not fast enough to refill the cauldron if the 3 ores are thrown in simultaneously.
Cleaned ores can be gathered by an obsidian pipe or another golem.