Posts by FenixR

    On, but off topic.


    I know you're just continuing the Arrays, but do you have any plans to make a few other types of Arrays? (Wind and Water are the only ones I know of that would moderately work.)


    The difference between making a Solar array from Wind or Water Arrays, its that Solar arrays emits a constant amount of EU and the only condition they take its from direct sunlight.


    Unlike wind and Water which output change drastically with any element surrounding them and especially windmills that can break appart if they emit too much Energy.


    Im not saying its impossible, but you would have to bend a lot of rules to make them work like you want them to.

    Im just gonna say, any conclusion you took on that "OLD" teleport pipe thread, may or may be not obsolute due to xeno changing the way EE its balanced and the funtionality of most EE Machines with every update he does.


    not a "flaming on principle" since i havent played with EE too much in this version, just a simple observation.

    These are the actual values, Light 15 starts from the source block ergo the glowstone. 1 Space ahead it becomes 14. 2 spaces after that it becomes 12 and clashes with the other glowstone creating a static 12 light value instead of bumping it to at least 14 or 15.


    This Light Engine its just plain weird, and the only way to apparently get a real light intensity of 15 its standing beneath direct sunlight.


    And like i said, its either the light engine that its weird, or risugami [light] tag its wrong, or in the worst case scenarios its both :S.

    Nay nobody reads nothing in here mostly.


    And this picture:



    Expose my case of 1space required for Solar Array space vs 256 space required for solar panels (With a possible extra 256 space from the Cables to transmit the energy)


    But since everyone always confuse or simply misunderstand my reasonings of solar array vs extensive solar panel space (Hint its never been about the amount of energy it produce, or how much stress it discharges from the server cpu, or whenever people should use it or not, or whenever i like it or not, its simply about the amount of space each takes, One with too many beneficts and another one without any, which usually twist arm people in using Solar and ONLY solar energy for their worlds although this is just a side effect of it i guess), i decided to just drop the issue after this post.


    Edited because objectivity its a impossible human trait apparently.

    Lol now i understand, i though you were using the actual transformers, not the upgrade module. Lolllllllll. I think that nut may indeed be empty.


    Anyway just remove the cable that goes into the machine (If only one cable is going into the machine of course), then set up the machine, install the modules then replace the cable. Voila problem solved with a little logic.

    Even then, Tesla coils would be a lot less harmfull to their EU totals.


    And like i say, you just need to stick a MFSU near the teleporter, when you feed the redstone signal to the teleporter AND you pass through it, in that moment its when the energy calculation will be done and subsequently extracted from any nearby mfsu instantly.

    Snoochy - I'm actually interested in how you are able to keep 24 geothermals running. Are you powering lapotrons in the Nether or are you actually able to collect enough lava to keep them going?


    He always have a mass fabricator running remember? My bet its that he uses the UUM for converting it into lava, although i dunno if it gives an equal amount of energy or more pr less, never made the calculations for it.


    it would got like 80 blocks shorter or so, but it would be sending 4 times more packets, you'd be sending 4 packets of 512 instead of 1 packet of 2018, this could be used to help minimize Server Strain alittle bit, not make, but every little bit helps. it would also be more space efficient when running the wires through your house and you wouldn't be gaining any real advantages other then saving space at the cost of iridium.



    oh and Teleports can accept 2018, so you could power them more efficiently


    Teleports Absorb the entire energy from nearby MFSU, so it doesnt power it more efficiently.


    Number of packets doesnt matter much, you are sacrificing way too much efficiency on those EW, besides Enet calculations arent so strenuous as you think. And you are thinking wrongly about numbers of packets in this particular case. Also when both of those packets (2048 vs 512) reaches the destination (the 20k blocks) their total eu would become 0... for both, where are you losing more? with EW or with Glass fibre?


    And whats this about saving space at the cost of iridium? Especially in a tightly place like your home? Glass fibre is even more exception in this situation.

    I was making a point given them the same amount of EU to transport. you can do the calculation with 2048 with EW to see how long it reaches if you want. In the end EW will move those 2048 EU of energy the same distance as the glass fiber will move 512 of energy.


    And dammit can we stop the super quotes, they are becoming a sore in the eyes.

    the only realy reason i use Solar Panels at all is AFK Mass Fabrication while i'm asleep and at work for a total of 15 totals a day, it's nit to come home to 4-5 stacks of matter while i was away. however; this is on My Server that i spent $800 setting up so the other people that play on it can't exactly bitch at me for doing it, but i still feel like a douch when i forget to turn them off or if i have to leave them on and the other people on my serverend up suffering from it. once i get home i turn off the cable feed from my solar panels and shut them off and switch over to my Reactors and Geothermal Generators. i'd just like to have that little extra kick of energy from my solar panels 24/7 without screwing over everyone else when they want to play on my server while i'm at work.


    i do have to admit, it's far easier just using 8 Reactors over 3,000 solar panels for the same amount of energy. maybe for the time being i'll just make 256 MFSUs and charge them with everything i got on mondays, then turn it all off and drain them over a week and leave all my generators off-line, lol. i'll test this when i get home today if i have enough diamonds to make that many.


    But it was your own choice to use the solar generators and abuse the hell out of them even if it was for using the mass fabricators, instead of creating some automatic tree farms to power regular generators automatically (Using redpower,forestry,redpower, those mods cause less stress to the server than the amount of solar gens), Mass gen gives you a reason to produce stupid amounts of energy, but it was your own decision to use Solars over any other method for the production was it not?

    i think i simply confused you with the word Dispenser, i'm looking for the innovation of an Iridium "Heat Sink", like the thing attached to the processor on your computers motherboard, not a transferance.


    The computer Heat sink simply absorbs the heat the processor its emiting and the fan cooler will absorb that heat and expulse it out of the case, that in a nutcase what the heat sink does, and its almost the same thing that the heat dispenser does, absorb heat from nearby components and redistribute them equally among the same components and the hull of the reactor.


    Also:


    Ok if i understand correctly (although dont quote me on this), your EV wires are practically 4 glass fiber wires into the same block like so:


    -it can output packets of 512+ EU making them able to move long distances without the need of much buffering as long as you supply the right amount of energy to it, while Glass fiber can only travel the right amount for 512 eu without any buffering.


    -The loss ratio of the iridium cable its 1/4 of that of the glass fiber.


    Man in the end you just semi described a weaker expensier version of glass fiber wanna know why? 1 eu lost per 10 blocks (9 for good meassure) vs 1 eu lost per 40 blocks (39 for good meassure), if you apply the maximum amount of EU for glass that is 512, with iridium you would lose those 512 after 4608-5120 blocks and glass fiber loses it after 19968-20480. The iridium cable would need to have 4 times the amount of eu of glass fiber to reach the same distance. In the end Iridium cable have no use besides from a major energy sink when you dont want to buffer you energy transport or something (im a little hazy so my bitching right now may be a little confusing)...


    Btw divide those numbers of blocks by 16 and you will know how many chunks it will travel before losing their charge.


    In the end:


    1) i dont care much about this.


    2) you better get clear on what this does to get a clear opinion about it


    3) Glass fiber its still the best kind of cable to use


    4) I guess its regular enough, some way of storing iridium plates i guess.

    yes, i read your post.


    you were saying that the iridium heat dispensers would cause the reactor to explode 4 times faster. i'm assuming that you are thinking i ment as in a Heat Transfer as the current heat dispensers do. i think i may have mis-spoken as to the functionality of the Iridium Heat Sink. the function of the Iridium Heat Sink would be to disperse heat from the reactor all together more effectively, the current Integrated Reactor Plating provides 0.1 cooling power per cycle, coolant cells provide 1, Reaction Chambers provide 2 cooling power, ect.. ok so an Iridium Heat Sink would cause .4 or .5 Coolant per cycle and would function the same as the Current Integrated Reactor Plating in terms of Heat Transferance. so using 2 Iridium Heat Sinks instead of Integrated Heat Dispensers would be like adding an extra Coolant cell INSIDE the current Heat Dispenser or placing 1 more block of water against the outside. it's not much, but it's alittle better at keeping it colder.


    i also as for the Iridium Wiring i figured you understood the reasoning and were not longer against the idea of the Iridium wires for an additional EV use because i gave a logical and exact application to why they would be used and needed and you didn't counter-post/bitch about it. instead, you combatted sebra about the "uridium cells" lol


    I think you are comparing potatos with tomatos with the iridium heat sink. And i did not noticed your reasoning of the EV wire maybe because i was too busy bitching about something else let me check it.


    Ok if i understand correctly (although dont quote me on this), your EV wires are practically 4 glass fiber wires into the same block like so:


    -it can output packets of 512+ EU making them able to move long distances without the need of much buffering as long as you supply the right amount of energy to it, while Glass fiber can only travel the right amount for 512 eu without any buffering.


    -The loss ratio of the iridium cable its 1/4 of that of the glass fiber.


    Man in the end you just semi described a weaker expensier version of glass fiber wanna know why? 1 eu lost per 10 blocks (9 for good meassure) vs 1 eu lost per 40 blocks (39 for good meassure), if you apply the maximum amount of EU for glass that is 512, with iridium you would lose those 512 after 4608-5120 blocks and glass fiber loses it after 19968-20480. The iridium cable would need to have 4 times the amount of eu of glass fiber to reach the same distance. In the end Iridium cable have no use besides from a major energy sink when you dont want to buffer you energy transport or something (im a little hazy so my bitching right now may be a little confusing)...


    Btw divide those numbers of blocks by 16 and you will know how many chunks it will travel before losing their charge.

    ok, so... so far everyone agrees with my ideas, apart from Keymaster not wanting to use the advanced reactor components? don't worry keymaster, i wouln't mechanically or physically make you use advanced reactor inner components, you can stick with your solar panels. :)


    ... People really need to get a good reading of my posts (Either that or i need to express myself in less subtle ways), i dont technically agree with every idea listed. I think its the second post of this thread when i mention it.

    Just did a few test, forget about this whole luminator idea, the frigging minecraft lightning engine needs a complete overhaul to stop being so shitty.


    Graphic description of how shitty the lightning engine is:



    So its either the lighting engine being dumb as a brick or risugami sign tags for [light] not working well.

    And RP doesnt even use that much energy that justify having huge amounts of Solar panels yet.


    and like spawn kindly listed, there are many ways to abuse the other generators in a way that wont completely fuck over the Server CPU and in the end can even cost a lot less than building 512 solar panels.