Posts by Dethier
-
-
can you update the version of forestry to version 1.6.0pre6?
MODS :
Forestry 1.6.0.0pre5 download link : http://webchat.esper.net/?nick…hannels=forestry&prompt=1I cant find the pre5 version, only pre6
-
updating is becoming such a pain these days, have to wait for mods to update then mods for mods to update it sucks advanced machines and iron chests is like all I need. Why can't all programmers have infinite time to work on their mods!?!?!?! lol
iron chests is updated :p -
You have a good start. You need to try to improve a few things, though:
- Mic sound is a bit too low, still.
- Video quality is lacking, but I feel that is a youtube issue, and not you. You probably need to record in a different format to fix it.
- Keep getting better at production: editing, flow, entertainment quality, personality. You have what it takes, I can see it.
Otherwise you got something good going here.
thanks and I switched the type of file i uploaded it at towards the end of season 1 so it should be better, and Ill try increasing the sound on my vids, also
Brethern I dont know toomuch about regular reactors lol let alone breeders =/ but when i get to that stage i could try looking into it
-
The more water that is touching them, the better. This means that if you stack them directly on top of each other, you won't have the most power output you can. If you're going to keep a wire connected to it, the max output you can get is 25 per generator. Generators can share water blocks, so space them out by one to get the most efficiency.
dus it matter about still water or running water? -
balance, x4 output = 4 magnets
also whats better for the advanced water mills, still water or running? or dont matter? + can you stack them ontop of each other? or that lessen efficiency? -
rare earth is supposed to be just that, rare
the chance for rare earth from cobble is 1/640 (aka 1 for 6 stacks)
dam lol i switched to clay though haha so i get 2-4 per stackanyway u cud make the water ones req only 2 magnets? or u keeping that expensive for balance?
-
anybody else cant load the forum for this?
Also ive put in like 4+ Stacks of cobble into the rare earth extractor and havent gotten any rare earth...
Suggestions? -
Give me a few days to watch some vids and I'll give some feedback.
Thanks manAlso just uploaded ep 19 running outa ideas somewhat lol need some inspiration
-
Already up to episode 12 and still no feedback
-
Yeah I wouldnt mind knowing this too, weather these can take 128 input or something. I dont want to playtest this incase of violent death :p
The advanced machines CAN accept MV
-
So I have recently started to record my own videos, (quality on the first two videos isnt that great, though I fix it as of episode 3, and will fix the first two when I get a chance) I am uploading up to about episode 6 or so today because I fell behind due to an issue with youtube processing. I am new to commentating and stutter over my words alot (I really do mean alot lol). So I would appreciate some feedback/advice. You do not have to subscribe if you do not want to but some advice would be nice
Link to my channel:
http://www.youtube.com/user/MrDethManiac?feature=mhee -
any plans of making it copatible with buildcraft 2.2.2
Already is -
Download customization has pictures of all the textures you can see before downloading anything.
I like it will probably use it in the future -
-
Information
Hi everyone,
I've been getting quite a few requests to continue with my soartex inspired texture replacement and start working with IC². But since I hardly have any time to spare, and on top of it I'm not skilled enough with photoshop to meet my own high standards and editing single texture takes forever, I'm asking help and contribution from community. If at any time you feel like you have minute to spare and think that this is the day to draw new enhanced rubber ball, do so and send your end result to me so I can add it to this pack.
Idea is to have customisable texture repository for IC² where users can send more content and try to update existing textures. In the mean time I use tool made by flying sheep until I can replace it with something more functional and suited for this task.
There's currently no upload option or autoupdate yet, so you'll have to send me your files and I'll update manually. But I'll implement something better eventually
Submissions
For example if you wish to edit and update some textures. Just send me block_0.png and little note what you did. png-file may be named whatever you like.
"I remade 32x iron and electro furnace textures, here's warbaque.png file that contains the changes!"Installation
Click download link to the file you wish to customise and download
Customise textures to your liking and click image when happy
If block textures, save as block_0.png, else if item, save as item_0.png
Move files to industrialcraft-2-client_VERSION#.jar/ic2/sprites/
64x textures
Block - sprites/block_0.png
DownloadItem - sprites/item_0.png
[url='''']ToDo[/url]GUI
[url='''']ToDo[/url]
32x textures
Block - sprites/block_0.png
ToDoItem - sprites/item_0.png
[url='''']ToDo[/url]GUI
[url='''']ToDo[/url]
Screens etc...
I have only old pictures currently, but I'll get some new ones soon. You can see current textures in the download link though.FAQ
Nothing yetThis will propably spread to other mods in the future such as RedPower and BuildCraft if there's enough interest.
Pictures?
-
Others have posted this error, and I attempted to fix it in 2.1, though I seem to have failed at that. I'll add it into the next update, probably out by friday.can you also try and fix it so the extractor extracts up to 64 per slot instead of 63? or is that just a waste of time?
-
If you don't mind lame efficiency of 2.0 and 0-chambers, here's your choice: http://test.vendaria.net/index…XXXXXXXXXXXXXXXXXXXXXXXXX
Making an array of 4 is cheaper than one 6-chamber with all those HD's (and it will output 80eu/t instead of 60). Downside - you will be only getting 16M per cycle and 8 uranium cells, while MK-II will give you 12K from 4 uranium cells.
I have all 6 chambers already made lol
And with the reactor designs, How long would I have to wait between each euranium (excuse spelling) "round" lol
-
You are looking for a Mark I reactor.
Just throw a uranium cell in there, and you're ready to go. If it's surrounded by water as you say, plop 3 of those bad boys in there, but make sure they arn't next to each other. That'll produce 3 million EU total at 15 EU per tick.
Of course, that isn't too efficient, so we have to ask for some criteria:
1) How important is efficiency? Do you mind getting 1 million EU per uranium cell, or do you want 2.33 million EU per uranium cell?
2) How important is EU/t? Do you want to get 15 EU per tick, or do you want to get 55 EU per tick? Do you want to run 4 miners simultaneously, or do you just want to use the energy for whatever you need, whenever. Mass fabrication needs? More over less?The hardest part about managing a reactor is actually using the energy it produces.
Im hooking up the nuke to my mass fab directly, howmuch eu per uranium cell is of no importance to me, safety would be nice though lol since its only encased in one row of refined stone (all 6 sides) but it is liteally right next to the mass fab, my auto geothermal generation station is right under it and my farm next to it. So Explosions are NOT welcome lol
-
I looked through the posts here so far and couldnt find what I was looking for, though I probably overlooked it.
I would be greatful if somebody could tell me the best design for a 6chamber reactor that can run through a full cycle of uranium and not explode, the cooling time and resources are not really a problem. (already made a room out of reinforced stone, surrounded reactor with water aswell. Thanks