Posts by MatLaPatate

    You know what would make your mod really useful ? Making the Coolants cells able to cool down themselves, at a very low rate. Because currently, who would spend an IRIRIUM PLATE, wich is made out of UUM, i.e. EU to cooldown a reactor and make EU ? (moreover, maybe less than it needs in UUM ^^)
    Or create a special block that would cooldown X cells, and by Y/t without any EU needed. That would make Coolants cells useful, because currently they aren't (compare with RSH/LZH ...)

    Sawmills are already planned to be added soon. Including Wood Pulp as byproduct and the requirement of Water.

    I can't imagine a machine with only one purpose. I've already suggested it, but what about a "Rolling Compressor" that could turn Sugar Canne into Paper + BioFuel, would make 1 carbon plate for 3 Coal Dust etc ... But, that couldn't be the same machine as the "Sawmill". This one needs to be low-tech, and able to produce some Energy via byproducts and making you save some ressources by "efficient crafting".

    What I'm trying to said, is that the diamonds are subestimated and "unused" in tools. For example, I have a diamond pick with 3 enchantments, and I treasure it a lot (its "difficult" to repair and obtain good enchantments).. but if I loose my rock cutter in lava (any similarity with reality is pure coincidence), I simply create another with no much effort, and with a lot of benefits.

    Your example is not the good one. Because in the 2 case, you'll lose 3 Diamonds, with Xp in the one, Circuit + Iron in the other. The problem that could be mentionned would be the fact you need Diamond to repair Vanilla Pickaxe, while you only use Energy for Rockcutter. But I'm not complaining about the Rockcutter, since it's speedness is already a problem --> I only use it on Diamonds, Uranium and if never I find one, Iridium. But I agree with the fact it should be a little more expensive (than Diamond Pickaxe). An energy Crystal instead of the RE-battery would be enough, + non being compatible with Batpack.

    Edit: You're cheating, you've edited your post 5 times and it makes the mine a bit irrelevant. When I did it myself, that was for grammar corrections.

    Hi,
    I think the servers-related Forum should be divided into a few parts, in order to help people looking for an IC² Server.
    It should be at least divided in 2 parts: PvP and RP.
    It could also distinguish Server using modpacks and others, "Official Language" etc ...
    Currently it's very hard to find what you want.

    If thís is to be added, there should be a function that makes a scanned creepers explosion power increase to 9001, along with a IT'S OVER NINETHOUSAAAAAAAAAAAAAAAAAAND sound playing.

    I wouldn't like appearing as flaming you but ... why are you posting many things without any interest ? It looks like you just want to increase your postcount --'

    Suggestion forum is meant to receive suggestions for In game additions. Basically you are ... complaining, am I right ?
    Even more, this looks like request relating with release. Did you read the Forum-rules ? And, I'm maybe stupid, but what means "giving us ETA's" ?

    I think that The problem is the mods. All this technical mods make diamonds not valuable using the electrical tools and armours.

    I agree with that. You should add a very useful components needing diamonds. Actually, the things in your addon that makes diamond useless are: Ruby, Sapphire. In Vanilla-IC², diamond is very used because it's the only way to get energy crystal, lapotron --> Storage, advanced technologies all need some diamonds. By the way, Ruby and Sapphire also makes LESU useless. Maybe combining it with Lithium Battery could increase their Storage ? (That would be in the same mind, thinking LESU are "cheap" because Lapis is often useless, i.e "free" --> Lithium isn't "free", but easy to get from common ressources if you've enough energy and time to get it.)
    Irrelevant: What do you think about adding LESU blocks as Machine Casing blocks ? It could improve internal EU-storage, if you want to implement some way of using (advanced one, of course ^^) Overclocker Upgrade.

    I plan some kind of randomly generated "Mystcraft Ages" via Stargates.

    Ok lol :)
    But please don't make any way to re-create that system pumping infinite lava from the nether and feeding machines in the Real world. That's the only reason I don't want to instal Mystcraft + Railcraft :/
    I've something else to say/suggest, but I won't spam Kennington of irrelevant messages ^^

    I figure I owe you folks a slight apology for ending Rocket Science development so abruptly, especially since there's still so much interest in my addon. So... this might be slightly premature, but I'd like to announce that development of Rocket Science: Reloaded has begun.

    RS:R is no longer simply an IC2 addon but a full tech mod in its own right - though one with heavy IC2 interoperability if the player desires. Most RS:R features can be powered either by native RS:R resources or via IC2 energy. Conversely, once you start mining the lunar surface for helium-3, that shiny new fusion reactor isn't restricted to powering your space elevator - it can be hooked up to your existing IC2 power grid.

    Wait, did I say you'd be building space elevators and mining the moon? Indeed, RS:R will give our old friend Steve the chance to undertake a one-man space program. From your earliest fumbling experiments with rocket fuel (better build a non-flammable lab!) to the successful development of the warp drive, the new research system provides gradual access to features and areas. If you've ever dreamed of building your own private space station, launching imaging satellites to spy on your rival's lair, exploring the surface of the moon in a heavily-armored rover (gotta watch out for those Lunar Creepers and Astronaut Skeletons), or launching a fleet of mining drones to recover resources from asteroids, RS:R has you covered. You might even detect a long-abandoned alien outpost on Mars and launch a mission to salvage its technology...

    While the development schedule is still very much up in the air, current plans call for a preview release in January, and plenty of juicy screenshots along the way.

    But now, Gregtech is in the race. I think you should at least plan compatibility with his addons, but the better would be not copying feature each one of the other. You should discuss with greg about what you'll implement each. As of Space dimension, Greg also planned that ... But while you're planning a Moon-dimension (but End is already a Moon-like dimension), I hope he'll plan something else, i.e March, space or Asteroids Dimensions.

    I didn't say you mod is OP. Why ? Because you add a EU-MJ converters, wich isn't useful at all. What does I mean ? I mean that BC energy is too easy to get and the ratio 2MJ-->5EU is OP. You provide the opposite! I've just said that to me, this was more like UP. Because generating BC energy is cheaper than IC² energy. Just think to redstone engine powering a quarry for ... 64 Iron, 64 Redstone + wood, glass and cobble ... Doing that with IC² ? it would cost you 10-20 Solar pannels --> More expensive. Even Oil is OP, thinking it provide more EU via transformers addons than an ura cell with low efficiency.

    But ... Heating cells is a different liquid for you ? LOL. To me, it's just a lava cells with ... components to make it usable in a Nuclear Reactor. It could considered as a Lava sources, but with better efficienty --> +20% MJ than a simple Lava Source. But it would be useless wasting Circuits to power your quarry ^^

    "Asteroids"-like?? what did you mean with that? Sry i am pretty new to GregTech mod

    Gregtech generates by itself sorts of "Islands" in the End, about 1/100 chunks. And an "Asteroid" contains a bunch of ores, especially Sheldonite, as an example. (I've seen TBBT, but I think it's intended calling it Sheldonite as Sheldon ? Some of my friends said me I was like this guy, have I to take it as an offence or ... ? ^^)