Posts by MatLaPatate

    What I suggest is to allow player turning metal into others via cells/Nuclear Reactor.
    For exemple, Iridium is very close to Gold in the Periodic Chart.
    So you could easily turn Iridium ore into Gold. But that would be useless, and the process could be inverted, but it would be harder to do.


    The base of the system: To add mass to the Isotope, place it next to or between ura-cells.
    After that, you would have others Type of Isotope (which wouldn't emit He nucleus but proto or others particle.
    And when combining a lot of radioactive emitters, you could add(or take if you want to reduce the Isotope mass, for exemple in order to produce Iridium ore from gold) a certain amounts of mass, allowing you to create Copper from Iron, Coal from sand (very hard, you would need to share its in 2 parts, then to make it emit 1 He nucleus) ...
    I do not suggest any "recipes", I just suggest the system (that was example)


    :Uranium Cell:


    :Bio Cell: :Coal Cell: :Bio Cell:


    :Water Cell:
    :Bio Cell: , :Uranium Cell: and :Water Cell: would be the Isotope you would use to turn :Coal Cell: into what you want.



    And of course, all this recipes would be secret ... so you would spend to find it as many time as for crossbreeding :)
    Types of emitters: Gamma/Alpha/Beta+/Beta-




    Of course it would need to be balanced. Turning Gold Into Iridium with a simple mean would be OP.


    PS:
    To link with one of my threads: Glowdust Cells/Redstone Dust Cells could be some emiters

    The Idea is simple: Water cells/Lava cells/Fuel cells (won't work properly with ura because of radioactive decay) give you Used Cells when they should have normally be "destroyed" in the GeoGen or Watemill.
    It's not a way to re-use cells!
    But you could put your Used Cells in a Recycler and it would have a randomized chance of giving you tin! (max 1 per 4 Cells, of course)
    Could be done with all the Single-usage-stuff (For example, single Usage Battery, wich could give you Copper cable or others if you find it)

    My idea was an empty block which could accept energy storage upgrades and perhaps greater (crystal, lapotron) storage upgrades to increase storage, input transformer for input/output, overclocker for recharging probably?

    Energy storage upgrade are more expensive than MFE/MFSU (even batbox !)
    Of course I only speak about the ratio Energy storage capacity/Cost
    So, nobody would use it :/
    But it could be good if it was a different Energy storage upgrade (With lapis instead of RE-Battery, and more than 10 000 EU)

    Colored Wool + Extractor = Dye => DENIED
    Colored Wool + Compressor = White Wool => DENIED
    Color + Extractor = More Color => Do you see the exploit


    You know that the Painter already makes dyes 16 Times more usable? And you also should know, that the Painter can color Wool, AND it even has a Autorefillmode (with the Modekey + Rightclick).


    I didn't think about it, but you're right. (Painter)
    I know that all this Suggestion have already been denied.

    Quote

    Name: Fish Plant (?!)


    Description: It's a crop that gives Raw Fish when harvested. 8|


    Recipe: Breed random stuff together or something.

    One of my friend said me it was probably a troll.
    How do you find that ? I don't really see how it could exist ^^


    Back to the point.
    A machine wich could harvest Fish with using Bread as baite and EU could be good, but it should have something else useful.* (And it would need as many blocks of water as blocks of air needed by Windmill)


    *That's what it has already been denied I think.

    What I suggest is very simple: Add a few recipes:
    Red/yellow Flower in Exctractor = more dye that what you could obtain by crafting grid.
    Of course, it would only works with "Raw" dye: you could get more dye by this way instead of the crafting, but it wouldn't works with lapis/Ink bag.
    (So, basically, Cactus and flower, maybe more with mods like RP2)


    PS: I thought someone had obviously already suggest it, but I did not find it.
    If you have found it, post it in replies.

    I agree with you, but at the end, if Alblaka don't want to include something, it won't be included ... so ... Add-on ?
    But the effect of an enchant for Unbreaking tool would be OP, even if I would like having it for my nano-sabers/Diamond drill ^^

    +1 For Spwnx. There's too many people going on the forum in order to show us an already existing (and denied) Idea. (I think I make my first thread with 4 post but ... ^^)

    Tin going up to 8 = 1 losses/10 blocks at 32 EU/t ... so it would be better than Unsulated Copper Cable (I know it's already better, but not up to this point, and it can only be used in order to collect EU from gen, not to output energy for a batbx, so for the time being, it's balanced. With 8 EU/t max, it wouldn't be.)