ok, after screwing iwth java for 5 hours, i got the link to work, but the information is wrong, the reactor goes south in 3 to 4.5 seconds, generates over 10,000 per operation, more if you connect more receivers, and i cool it by yanking a cell and replacing it with ice stacks.
Posts by jg325
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actualy i am using the x4 hv insulated cables, and it does work if you hook it up to a minimum of 6 MSFE boxes, the 4 fro mthe picutre were gonce once i hit the switch, it only worked for five ticks, i know because each time it hit the button it does one tick, and the output increases as i add more MSFE boxes, i do not know why.
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the page with the applet isnt working but here are some screen shots
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still didn't work, would posting screenshots work instead
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it isn't opening, is ther a cached version or something?
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You seem to have forgotten a link to the design tool
Also... radical? I deployed a design that could only run for 1 second in 17 and needed redstone timers to prevent meltdown.
Design tool? I dont think i used one, i just built it in minecraft, also mine cant use timers, i had to manualy hook it up to a button restone system that will allow it on for maybe 1 or 2 seconds then it needs about 30-45 seconds cooldown or risk becoming its namesake, but where can i find this design tool?
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The Czar Bomba is a radical new "pulse" based reactor design, only able to operate on pulses of a second or two without overloading. this is accomplised through the use of a redstone switch and an inverter hooked up to a button. It is only able to do 4 pulsed before it must cool down, is extremely resource intensive, and outputs almost as much power as a pulsar star, able to overload an hv transformer, and, after 4 pulses, has outputted over 400,000 Eu.
Edit: only puts out around 100,000 Eu i mixed up my math, although this number will increase if ther are more recievers more on this at a later date