Posts by xsaeshx

    Hm, okay. But at the wiki it says that red marked parameters can be left out.


    I also try it so:
    mods.gregtech.Mixer.addRecipe(<minecraft:clay_ball>, <liquid:water> * 100, [<minecraft:sand>, <minecraft:dirt>], <liquid:water> * 100, 100, 16);


    This also not work. There is no error, but also no recipe.


    Then I try this one:


    mods.gregtech.Mixer.addRecipe(<minecraft:clay_ball>, <liquid:water> * 100, [<minecraft:sand>, <minecraft:cobblestone>], <liquid:water> * 100, 100, 16);



    This works. It seems there is also a problem with minecraft:dirt?


    Any idea? How to set a parameter to null?


    Thanks a lot

    Hey Everyone,


    Maybe anyone can help me.


    I warnt to add a recipe for clay in the mixer.


    On the minetweaker wiki i followed this line (example)


    //Mixer
    //OutputStack, OutputFluid, InputArray, FluidInput, Time in Ticks, EU
    mods.gregtech.Mixer.addRecipe(<IC2:itemFertilizer>, <liquid:dye.watermixed.dyered> * 1000, [<minecraft:sand>, <minecraft:double_plant:4>], <liquid:water> * 1000, 100, 16);


    And then i changed it like this:


    mods.gregtech.Mixer.addRecipe(<minecraft:clay_ball>, [<minecraft:sand>, <minecraft:dirt>], <liquid:water> * 100, 100, 16);


    It doesnt work. I get an error, something about "there are 2 methods avaiable"....


    I figured out that the problem only appears when i left out the Outputfluid


    Anyone can help me what iam doing wrong ?

    Hello, i need help.


    How can I use Gregtechs Integrated Circuits in an Assembler?


    The Integrated Circuits are: gregtech:gt.integrated_circuit:6034 - but this is an unconfigurated one.


    How can i use configurated ones? 6034:1, 6034:2 ..... etc.


    I tried it like this:


    mods.gregtech.Assembler.addRecipe(<minecraft:fence> * 3, <minecraft:stick> * 3, <gregtech:gt.integrated_circuit:6034:1>, <liquid:glue> * 1000, 1200, 128);



    but this dont work.


    Thanks for help

    Can anyone explain me, why my custom ore config not work?


    I want to make tin spawn in the overworld like copper.


    this is my config:



    B:ore.mix.custom.00_false=true
    B:ore.mix.custom.01_false=false
    B:ore.mix.custom.02_false=false
    B:ore.mix.custom.03_false=false
    B:ore.mix.custom.04_false=false
    B:ore.mix.custom.05_false=false
    B:ore.mix.custom.06_false=false
    B:ore.mix.custom.07_false=false
    B:ore.mix.custom.08_false=false
    B:ore.mix.custom.09_false=false
    B:ore.mix.custom.10_false=false
    B:ore.mix.custom.11_false=false
    B:ore.mix.custom.12_false=false
    B:ore.mix.custom.13_false=false
    B:ore.mix.custom.14_false=false
    B:ore.mix.custom.15_false=false




    custom {


    00 {
    I:Density_0=4
    I:MaxHeight_0=50
    I:MinHeight_0=25
    B:Nether_false=false
    I:OrePrimaryLayer_-1=57
    I:OreSecondaryLayer_-1=57
    I:OreSporadiclyInbetween_-1=824
    I:OreSporaticlyAround_-1=57
    B:Overworld_false=true
    I:RandomWeight_0=80
    I:Size_0=24
    B:TheEnd_false=false
    }


    thanks for your help :)

    :D

    Hahaha. It was a little bit lait yesterday!! I am playing minecraft with mods since years, but this happens now the First Time. :wacko:


    Thank you very much. Iam a Foooooool!! :D

    RandomWeight gives the odds of that ore vein spawning in any given place. (1 vein per 3x3 chunk area; RandomWeight gives the chances of each ore mix being the one that spawns in that vein.)

    Okay, that would explain why i found so much Magnatite.


    But why i cant change the config file? After every minecraft load, the config sets to default data.


    So looks the config file after changing and loading minecraft:



    magnetite {
    I:Density_3=3
    I:MaxHeight_120=120 --------------- this comes after minecraft load
    I:MaxHeight_90=90 -------------------this is the value i changed
    I:MinHeight_50=50
    B:Nether_true=true
    I:OrePrimaryLayer_870=870
    I:OreSecondaryLayer_870=870
    I:OreSporadiclyInbetween_32=32
    I:OreSporaticlyAround_923=923
    B:Overworld_true=true
    I:RandomWeight_100=100 ----------------- same here (my change)
    I:RandomWeight_160=160 ----------------- after minecraft reload
    I:Size_32=32
    B:TheEnd_false=false
    }


    thx


    Thank you very much, I did not know of this item! Now it's working fine. ^^



    Unfortunately, I'm still getting the issue, at least in single player. Ore blocks only show up if any other ore block directly adjacent to them is mined (or placed down), but mining stone or any other blocks next to them does not update the ore, leaving it invisible.

    what about the ores? iam on 5.05 and the problem is still there?


    Do you have the backs of the machines clear? They need a place for the steam to escape. Look around the machine and you should see a different texture. That block needs to be empty (you can change it with a wrench).

    Yes of course. The exhaust is free. When iam in the chunk everything is working. Only when i leave the chunk and come back. The machines dont have steam, but the boilers are full. Because this i think it has something to do with the bronze pipes.


    Also when i left my Game in my mining Cave and go back to my house.Then the machines also not working

    No one can give me an answer???