Search function.
Yea I didn't find anything that fixed it from search. Thanks for your worthless reply
Search function.
Yea I didn't find anything that fixed it from search. Thanks for your worthless reply
Well, an unexcepted End of File occured when reading the mods folder. So ONE of the files in the mods folder is corrupt. Open one at a time with your archiver and it should complain about the corrupt one. Then re-download that mod file.
Hey thanks that made me think that IC2 was the corrupted one, nad it was. Problem resolved. Downloaded a new copy and bam its fine.
It seems that your save is corrupted. Try starting a fresh world; does the problem persist?
I tried a setup with an old world and all new, fresh files. I never got past the intial load/mojang screen. I don't think it likely that a save would give and end of file exception on initial load up.
Hi all,
I keep getting this error. Not sure where its coming from. Occurs on a fresh jar with only the required mods and on a heavily modded jar. Any ideas?
Mods loaded: 2
ModLoader 1.0.0
mod_ModLoaderMp 1.0.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to support@mojang.com.
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 24c0674a --------
Generated 12/18/11 10:57 PM
Minecraft: Minecraft 1.0.0
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_02, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 5700 Series version 4.1.10428 Compatibility Profile Context, ATI Technologies Inc.
java.io.EOFException: Unexpected end of ZLIB input stream
at java.util.zip.InflaterInputStream.fill(Unknown Source)
at java.util.zip.InflaterInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromModFolder(ModLoader.java:1287)
at ModLoader.init(ModLoader.java:826)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at wb.<init>(wb.java:76)
at wb.<clinit>(wb.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:644)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 10a44580 ----------
Display MoreIv got Both better then wolves + industrial craft + buildcraft working fine together, you just have to change craploads of blockids, heres my config file
// config settings
// set the following to 1 to disable the changes to the axe this mod makes, for compatibility with other mods
fcDisableAxeChanges=0
// set the following to 1 to have the Gear Box's output face away from you when you place it
fcFaceGearBoxAwayFromPlayer=0
// Block IDs
fcLightBulbOffID=222
fcLightBulbOnID=223
fcBBQID=105
fcHopperID=103
fcSawID=102
fcPlatformID=101
fcCementID=140
fcPulleyID=139
fcPressurePlateObsidianID=138
fcMouldingID=137
fcCornerID=136
fcBlockDispenserID=135
fcCauldronID=134
fcDetectorRailWoodID=133
fcDetectorRailObsidianID=100
fcCompanionCubeID=132
fcBlockDetectorID=131
fcBlockDetectorLogicID=130
fcBlockLensID=129
fcHempCropID=128
fcHandCrankID=127
fcMillStoneID=126
fcAnchorID=125
fcRopeBlockID=124
fcOmniSlabID=123
fcAxleBlockID=122
fcGearBoxID=121
fcTurntableID=120
fcBellowsID=119
fcStokedFireID=251
fcUnfiredPotteryID=252
fcCrucibleID=253
fcPlanterID=254
fcVaseID=255
// Item IDs
fcBucketCeme1ntID=222
fcWolfRawID=223
fcWolfCookedID=224
fcNethercoalID=225
fcHempSeedsID=226
fcHempID=227
fcGearID=228
fcFlourID=229
fcHempFibersID=230
fcScouredLeatherID=231
fcDonutID=232
fcRopeItemID=233
fcRollersItemID=234
fcDungID=235
fcWaterWheelItemID=236
fcWindMillBladeItemID=237
fcWindMillItemID=238
fcHempClothID=239
fcGrateID=240
fcWickerID=241
fcTannedLeatherID=242
fcStrapID=243
fcBeltID=244
fcFoulFoodID=245
fcWoodBladeID=246
fcGlueID=247
fcTallowID=248
fcHaftID=249
fcSteelID=250
fcRefinedPickAxeID=251
fcRefinedShovelID=252
fcRefinedHoeID=253
fcRefinedAxeID=254
fcRefinedSwordID=255
fcGroundNetherrackID=256
fcHellfireDustID=257
fcConcentratedHellfireID=258
// Entity IDs
fcWaterWheelEntityID=222
fcWindMillEntityID=223
fcMovingAnchorEntityID=224
fcMovingPlatformEntityID=225
fcBlockLiftedByPlatformEntityID=226
I only edited better then wolves config file, worked fine after
Well this helps a ton until ID resolver puts out a merge for forge. Which should be soon. http://beta.mcmodcenter.net/index.php?/files/file/46-idlist/
It generates a text file listing IDs. I use it to get the below list working. If you get a weird error often it is still an id conflict just listed further down the report. I had over 90 mods at one point. Clearing up id conflicts manually is a pain though.
mod_Guard2=on
mod_BuildCraftCore=on
mod_WoolToString=on
mod_BuildCraftTransport=on
mod_BuildCraftEnergy=on
mod_XieFoodStacking=on
mod_HotAirBalloons=on
mod_TooManyItems=off
mod_BuildCraftBuilders=on
mod_FCBetterThanWolves=on
mod_treecapitator=on
mod_MultiuseDoors=on
mod_PathingActivated=on
mod_IC2=on
mod_Ambusher=on
mod_IDList=on
mod_kniSpawner=on
mod_MysticRuins=on
mod_RedPowerLogic=on
loggingLevel=FINER
mod_BuildCraftFactory=on
mod_Guard=on
grassFix=true
mod_Millenaire=on
mod_KnightE=on
mod_RedPowerCore=on
mod_Knight=on
mod_RedPowerWiring=on
mod_Planes=on
mod_ArcherE=on
mod_Healer=on
mod_SpawnerGUI=on
mod_crystalWing=on
mod_Archer=on
mod_Parachute=on
mod_Knight2=on
mod_AITools=on
mod_SmartMovingMp=on
mod_CCTV=on
mod_Archer2=on
mod_RedPowerLighting=on
mod_Elevator=on