Posts by GregoriusT

    -- On my Flagship in a Galaxy far away, right next to a Black Hole --
    Gregorius:
    Interessting Devices he has there. Portable Repulsorforcefields, moderate Cloaktechnology, that HazMatSuit made at Industrial-Corp and a Shuttle which follows him everywhere he goes. Nice Equipment for a One-Man-Army, and better than most other things on that Planet, but still not as advanced as our Technology. I think i will just bring him back to Minecraftia. Computer, activate Stargate to my Rescueship and teleport that Guy into the Gateroom.


    Computer:
    *Dialing Coordinates*
    *Quantumteleporting Object*

    Gregorius:
    Well, i let you go back to the Planet.

    I don't now:
    And how?

    Gregorius:
    This is a Stargate, its used to create Wormholes between it and another one, to get to other Planets. I inserted the Coordinates to my Rescueship on the Planet.

    I don't now:
    Oh, thats how you get to Minecraftia and back here again.

    Gregorius:
    Not exactly, but now go through it, i will stay here.

    *blub, or however one could call that sound when you go through it*
    -- On the Rescueship --
    *blub or however again*

    I don't now:
    How the heck did you get here? You were staying on the Ship?!?

    Gregorius-Duplicate:
    I'm still on the Flagship, and i'm also here.

    I don't now:
    Uhhm ok, but i have to go now.
    *I don't now presses his Button again*
    *Repulsorwave hits Gregorius-Duplicate, but nothing happens due to personal Shield*
    *Mobile Forcefield fails to engage, due to personal Shield reflecting the Forcefield*
    *Shuttle decloaks next to the Rescueship*
    *He teleports to his Shuttle*
    *Shuttle flies away*

    -- end --

    Display Spoiler
    Quote

    GregoriusT: You're in this ship's prison because you:
    broke the law of conservation of energy and
    broke the law of propagation of sound and
    flew faster than allowed.

    LOL, I'm not the Policeofficer for the laws of physics.

    Quote

    GregoriusT: Wait a minute... YOU DAMAGED MY SHIP'S PAINT??? I'll throw you into deep space... WITHOUT YOUR SUIT!

    Dat awkward moment when my Ship isnt even painted at all. XD


    Which biome is the best for looking for iridium ore?

    Extreme Hills due to the large Mountains. But there is no Biome specified.

    I've just one question (because I haven't tried your mod yet, because of non being able to play Minecraftfor the time being): Rubby and Sapphire from Redpower cannot be used instead of Ruby and Sapphire from your addon for crafting Energy Crystal + Lapotron right ? Because they are so common ... I know it's probably obvious, but since you added a lot of name to the Ore-Dictionnary I've been afraid ...

    Dont worry since these are so common, i will most likely remove them from Worldgen or make them require my Gems. But i will add a use for all Gems including the Redpowergems (Amplifier for the Massfab)

    Suggestion: Rare Earth "Ore". That would mainly be a rare () Ore wich could be macerated then centrifuged to get any Rare Earth (it would need at least 2-3 different Rare Earth, the others byproduct being a common metal), each one having special issues as replacing Si-Cells in Solar Pannels to give you 2 Solar Pannels, replacing Glowstone/Lapis/Redstone in some recipes to get more Circuits/Machines save ressources, because Rare Earth are generally used as it can increase efficienty (for exemple with Solar Pannels)

    Sorry but something unspecific like "Rare Earth", what could in theory be anything, will not be added.


    Edit: i started to write this right after my other Post, and now see how many People ninjaed me at once...

    Lightone: Thats normal. I overload ITNT and Nukes due to some bugs they have.

    @Kane: Why should i use Redpowercode for that? I have a working Universal-Craftingrecipe-Deleter and an Antiworldgenerator-Prototype.

    I have a proposal for new machines
    The disassembler: simply disassembles items back into the parts that it was made of. The energy needed (or if it is possible at all) for disassembly depends on the complexity (tier) of the item.

    With my Oredictionaryabusing Recipesystem, a Disassembler cant be made, due to the large amount of exploits it would generate with almost ANY Recipe.

    Btw. I like how you try to balance stuff and nerfed the Massfab. However your mod is only really playable when using another mod for automation (especially matterfab and fusion reactor) like Buildcraft or Redpower... but imho those mods itself have some really OP stuff that should be nerfed in some way.

    Try to use Railcraft for automation. Minecarts are much cooler than Pipes.

    - tranporting items using pipes costs no energy at all, distance does not matter (only sorting costs energy afaik)

    Not even Sorting costs Energy (Filters), and Itemtransportation is just really usefull (if its not damn BC, where i have to relog 10 Times after rotating a Redstoneengine, to see the damn results).

    - blockbreaker are easy to make, take no energy, destroy blocks immediately and don't wear off

    Dont worry. I will make them a new more expensive Recipe using a Diamonddrill instead of an Ironpickaxe.

    - frame quarrys ... I watched some videos about them... pretty impressive. One huge quarry just needs a hand full of solar panels to operate... really?

    Yeah, i'm still waiting for nonrenewable heavyduty Blutricitygenerators (which Eloraam planned), and a buff of the consumed Energy by a Framemotor.

    - pumps... same like quarrys, could be used to gather huge amounts of lava from the nether and create ressources with centrifuges

    That was the Idea behind the Recipe. Either Energy or Resources out of Lava, but not both without having a large Base in the Nether.

    as you're not the author of Redpower

    Can you proof that i'm not Eloraam? Can you prove that Direwolf isnt Eloraam? Or can you prove that Florastar isnt Eloraam?

    i forgot something important and i can't edit my previous post so forgive me my double post please. The new recipe is not in you're wiki and not in you're thread and it would be really nice to know how to craft the macerator or if the recipe is even harder to make then the original, convert the recipe back to normal. Not everyone is hardcore player you know ^^

    The Wiki contains this List in the Recipesection. It's most likely up to date (even if incomplete) as its a link to my Dropbox.

    Mobile one makes music too? I was talking about the block heh

    DANG! I hoped it was the mobile one which causes that problem, but the Block doesnt do that? I have to send a few more Packages to the Client, if the Client cant receive Redstone properly.

    Feel that we just gained a victory in making mods more legit :)

    https://github.com/SirSengir/Buil…d2677b0c9d90a07

    But, but, but... I liked my Redstoneenginepowered Quarry.

    Is there any chance you can prevent core things from spamming my server logs?

    Code
    2012-10-18 05:59:47 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@5a928804 is not added to the enet
    2012-10-18 05:59:47 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@4a1fed10 is not added to the enet
    2012-10-18 05:59:47 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@6a8f43c is not added to the enet
    2012-10-18 05:59:49 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@228b3336 is not added to the enet
    2012-10-18 05:59:50 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@1fca8132 is not added to the enet
    2012-10-18 05:59:50 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@27e809ec is not added to the enet
    2012-10-18 05:59:50 [INFO] [STDOUT] [IC2] EnergyNet.emitEnergyFrom: ic2.common.TileEntityElectricMFSU@7036441e is not added to the enet

    Starting to piss me off <3

    Shit like that happens, when you play with the most recent Beta. I'm sure Richard will fix that next time.

    Are ruby veins intended to be so op?

    Just went to the desert mining with my enchanted diamond pickaxe with luck 3 and after 30 minutes i found 31 diamonds (4 veins) and 97 rubys (up to 7 rubys per vein with my luck 3 pickaxe) O_o

    Edit: Same goes for Sapphire (up to 7 sapphire per ore block). Way too much output from one Sapphire Ore block with my luck 3 pickaxe.

    The output when using a pickaxe with luck +3 should max 2 or remove the extra output completely.

    There is a 2 where a 2 shouldnt be. /bad Binaryjoke

    And can you fix the SU-Batteries, all SUs really should accept them.

    So a 100000000EU Storage should accept SU-Batteries which are worth 1000EU? Go recycle an otherwise useless Batbox for that.

    Maybe for the future.... Can you add a Logistic Pipes Modul for your Quantumchest, that if a logistic mk I-V has this modul, it can see the full amount of items in a quantum chest? :D

    Maybe, maybe not.

    -- On my Flagship in a Galaxy far away --
    Gregorius:

    Whats that? Is that a Guy in a HazMatSuit at Warpspeed? He flies directly towards me *pling*, and now he flies somewhere else. Hmm it seems that its a kind of Supersuit, which can seemingly break the laws of Physics, like the Arcturas-Generator of my Ship. Let's follow and collect it.

    Computer:
    *engaging Wormholedrive*
    *quantumteleporting Object onboard*

    Gregorius:
    Lets see, what he has to say...
    -- end --

    -- Meanwhile on Minecraftia --
    -- BEGIN TRANSMISSION FROM RESCUESHIP --
    Gregoriusduplicate:
    We have some problems with these Bots. I cant exchange the Core when the Bots are still on surface. It would be useless as they would corrupt the new Core too. Also there is currently a massive shortage of any Redpowerproducts, so we have to use Computercraft and Railcraft. But we also have some good new Technolgies, like Fusionreactors for example.
    All in all we have to kill those damn Bots on the Surface. Gregorius out.
    -- END TRANSMISSION --

    Ahh Derp, So if my lots at level 70 should I be going up to 128 or 256?


    Also I have a forcefield system so part of the base would be covered but the 1x1 hole. Does having the rod warped around with something cause any issues at lower heights?

    Its simple, the Rod iterates to Sky like the old Solarpanels, if its a Fence then Fencecount++, if its Void then stop counting Fences and check if still Void until Mapheight and if there is a Block vertically obstructing its View to Sky (even Glass is an obstruction), then it sets the Fencecountvariable just to 0.