Posts by GregoriusT

    Any chance for Industrial Cenrifuge to have an input side for cells slot? (maybe bottom?)
    Currently centrifuge accepts to cells slot from sides with normal pipes. But then I tried to put supplier pipe on side (any of 4), and it fills top output slot instead.

    As Steve said: Bottomside.

    Lighting Rod Question. Sounds a bit Oped if you make a flower in the sky. Is this true and if so when will you fix and instead add some magical math system to it and also prevent it from working say if their is an adjacent block to it? Come on GREG thought we we are hardcore <3

    What Flower? The Rod can only go straight upwards. Branches do absolutely nothing to it.

    Bug: Block of Titanium can't be transformed back to 9 Titanium Ingots
    Edit: nvm, Block can be macerated

    It's still a Bug as i forgot that. And you could also smelt it into 9 Ingots. This is just to get rid of Autocraftingtables in favour of Furnaces, Macerators and Compressors.

    Try to centrifuge He-Cells or better, centrifuge stacks of Endstone for more Profit.

    V1.31a
    Added Supercondensator, which is a SUPA-DUPA-ULTRA-MEGA=>QEV-and-backwards-Transformer. Normal = anything=>8192 EU/t and Redstoned = anything=>1000000EU/t.
    Buffed Lightningrod after adding said Supercondensator as Component of it. Now 25 Million EU per strike instead of just 10 Million.
    Mostly got rid of the Standardrecipesystem and switched completely to the IC²-Recipesystem (except for the Slabcombinationrecipes, which i never mentioned before).

    Sorry if it has been suggested before. Didn't read all 39 pages ;)

    What about eletrical driven chunkloaders? Right now there are only the chunkloading blocks from railcraft, which load an area of 3*3 chunks.
    I dream about electrical chunkloaders, that can be upgraded to load a larger area and they need EU to function. Larger area = more EU consuming.

    Oh i forgot about them. Note that i suggested them before to the IC²-Team.

    A small question: Do I have to add rubys and sapphires (and bauxite ore) to the miner-list? If I have to, what are the values I have to add? :)

    Thx :)

    Btw: Great mod, much faster and more stable then vanilla-ic2 (and even faster developing ;D )

    Nothing to add here. I did it already for you.

    What are the IDs of the addon-ores, I want to add them to the recoginition-list of the miner, if necessary.

    Look at the above stated. But if you still want the ID's then look at the Config. I use Metavalues on my Ores.

    Could you add a UU matter recipe for blaze rod?

    Yes i could. Uhhm i mean i will add them.

    Lol i could theoretically do all that with one single Line of Code, as long as IC² uses the Oredictionary for its recipes (What i doubt). Note, that i made a more profitable Recipe for Mixed Metal Ingots using Steelingots. Or Aluminiumingots. Or Titaniumingots. Or a proper combination of them.

    And Damagevalues in recipes as of Electric Items is managed by the IC²-Recipe-Class, what is the reason for a diffrent IC²-Recipe-Subsection in NEI.

    Not big deal since the teleport system including the mechanic is beyond broken in SMP due to rapid unloading of chunks you have to use little hackish methods of getting around it so you can just make an entirely new tp systems <3

    Wonder what I mean on SMP effect:
    http://www.youtube.com/watch?v=aQ7mNiO9mVU

    Lol, Vanillabug. The Teleporter behaves exactly like it should, your Redstone just failed.

    We use 107.35 on the server and I can macerate the RedPower ores I mine just fine.

    I did fix the inability to make DCP from ore dictionary copper though.

    Does Redpower load before or after IC²? I dont know if its using PreInit (like you) to initialize Items, what i doubt, as its a very bad Idea to register Ores in PreInit. And if i force Forestry to load before IC², then i cant macerate its Ores! Fix your damn wrong and massively outdated Oredictionaryusage. The Oreregisterevent is not getting called with all preregistered Ores anymore, when registering the Oredicthandler aka IC2.class.


    And dont say that SirSengir shouldnt register his Ores in PreInit. You do that failure yourself too.

    May that will help you

    Display Spoiler


    copperOre
    tinOre
    uraniumOre
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    rubberSapling
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