THESIS ON HOW MASS BLOCK TELEPORTATION WORKS (i better get some roleplay xp for this )
Steves have long pondered the mysteries of the mine-iverse World holes, nether portals, floating dirt blocks, the end and all that is found there. Even in this modern age as many refuse to believe the existesnce of these things many more still ponder. Well now their ponderings have born fruit in the form of mass block teleportation!
The exact math behind it would make your head explode 73 times before you understood it (good thing we respawn right?) but the basics are that we figured out where the blocks go when a world hole temporarily appears, and then we stuck a portal to where we want them to go in the path blocks that disappeared as a result of the world hole and we succeeded! In making a really big mess we found that the portal phenomenon would not take all the blocks at once so we fed them through one at a time, and with nothing on the other side to put them back together... well you get the picture. so we went back to the drawing board and dusted off the old teleporter technology. a little known fact is teleporters store what they are teleporting for a few moments before sending it on (marketing says not to talk about it cause of some legal mumbojumbo) so what we did is created a world hole(or chunk error as some egg heads like to call it) and just before the blocks hit the portal they are de-materialized into the teleporter and then re-materialized on the other side the only power that is needed is for the materialization.
Yes we think it is clever to, yeah it does remind us of that one episode of stargate where mcay jumped between universes we loved that show to. one last thing we hit a snag adapting this technology to personal teleportation do you know what a patent is? cause I don't. anyways legal won't let us touch personal scale teleporting with a ten foot pole cause of this patent word-thing. so until I figure out this intellectual property mumbojumbo the smallest area of effect we can have is a 16x16x16 space.