Posts by passinglurker

    considering the forces we are taping for power are well how do i put this? MELONS! I think that 52eu/t is a little extreme also melon slices would not be able to hold that they are more acidic than others you would need to make a whole new crop (how about you try and tap a big basket of apples? :D ). the reason I chose 5eu/t is to cut down on power spam lag while still being able to use tin cables. you can't make a transformer or batbox for micro voltage cause people will spam them for cheap power transmission so a batbox with no input was the only option.


    what do you think of pumpkin batteries to go with the melon bateries? they would work the same but would only hold 1/4 the eu or less

    if you want a stronger benefit that means you are trying to be realistic and if you are being realistic then coffee needs a stronger crash than hot chocolate or at least you can't sleep in a bed while under the effects of coffee

    chopping an iron furnace with anything drops an iron furnace so chopping a macgyver'ed machine will drop that macgyver'ed machine (macgyver doesn't use a wrench the world is his wrench)


    EDIT:just like how a normal clay brick is a step down from a brick block a machine brick is a step down from a machine block I hope that clears things up

    redstone does produce EU throw it in your macerator's battery slot and try it. I'm not using real world physics to explain how this thing work (its more hand wavy "its alive and is red on the inside maybe there is some redstone in it" so if its a chemical reaction consuming the wire to make EU its cause of trace amounts of redstone in the melon not acid (at least not real life kind of acid) as for why some one would waste a fiber cable to make a battery i really don't know its like why some one would power their macerator directly off redstone dust? even single use batteries are more efficient. machines can change their appearance and texture based on whether they are on(look at a geothermal generator) so not why not the battery? you don't need to make a new spent battery block its still the same block you can still even put cables next to it and they will connect you just won't get any power. you did have a good point about it remembering how much juice it has left so lets say if you move it it defaults to grey zero power mode.


    EDIT:also making the battery initially emit more than 5eu/t would make it unusable with my macgyver'ed machine suggestion

    in industrial craft refined iron is used to symbolize mechanisms (its what puts the screw in screw compressor) so yes you MUST use refined iron its almost the same amount of iron as in an iron furnace. if you don't like it then live in the stone age a little longer and buy the normal machines.

    Only uninsulated non fiber cable - You need metal to react.

    fiber can be made with silver or redstone(which would most definitely make power)

    Only melon seeds as drop - they are not used.

    I'd rather be able to pick up the block and place it else where

    Tin cable give out low EU/t, Copper - more, Iron - even more, gold - none (nobble).

    no i think they should all output the same (don't want people spamming low out put cheap wire if their needs are met they might not spam)

    Each melon have some EU to release, so Tin cable start low EU/t and slowly fades to 0. Iron cable work faster but fades faster too.
    If melon EU was not used, it lost.

    no. having the power fade like it was coal in a furnace buffer is impractical.

    I think it would more be minecraft like if it was hot chocolate we already got the milk cocobeans and sugar (also it should give an extra bonus in snow biomes) the trace amounts of caffeine and the sugar rush should take care of the rest.

    there is no furnace where does the coal go? also hammer is just a name(ie subject to change) it suggests the macerator uses a hammer motion (like how the rotary macerator uses a rotary motion) to macerate. I think the recipe should stay the same (and same goes for the screw compressor I know some one will bring up that next)


    EDIT: DOH! ninja'ed but i still am sticking to my original recipe

    I think any wire (be it tin, copper, iron, gold, insulated, uninsulated, painted, plain, or fiber) could make a melon battery just what ever you have on hand the tolerances are looser for primitive stuff. melons already grow on dirt. this will use one block id any way for the battery block and i can't think of any other way for it to tell you how much juice is left other than changing color(its a melon with a wire sticking out of it its not like it has a gui) but if using old batteries as a building material is a problem I think it should still drop a melon husk item to be used as recycler fodder

    these are coal powered or pull the same power as a normal machine but run at half speed so really they suck more power in the long run so I don't think people will spam these till the server feels it(at least no more than anything else in IC2) these would also make industrial pvp and prison servers more practical cause when something bad happens to your machine its not as big of a loss

    can you guys not except that the war is over? there is no need to dwell on or discuss anymore on what happened with zipp, atomic stryker, and advanced machines. if you really need drama go support wasteland 2 on kickstarter or petition bioware to change masseffect 3's ending or something but this is just a small addon to a mod of an indie game we should all be happy now. :D

    Sorry if this is allot at once
    Names:hammer macerator, extraction still, screw compressor, machine brick, heating element, chemlab


    Description:
    like how the unofficial advanced machines are counterparts to the induction furnace the Macgyver'ed machines are counterparts to the iron furnace. they are cheap crude inefficient and are meant to either get you started or for when you are to resource starved for anything else. the hammer macerator, extraction still, and screw compressor all do the same jobs as their basic machine equivalents but at half the speed and they are powered by directly burning fuel(coal, charcoal, wood, reeds...) they can also be fitted with a heating element item(by just dropping it in the fuel slot) to enable the machine to accept micro voltage(5eu packet max) the element pulls 2eu/t.


    the chemlab is an equivalent to the crop analyzer but the chemlab is not handheld it must be placed in order to be used. if enough fuel(about as much fuel as a RE battery) and a seed bag are placed in the chemlab 3 parts of the gui will change color corresponding with the seeds stats and the seed bag will now display its name. if food items and fuel are put in the chemlab it will have a 1 in something chance to make fertilizer. the chemlab can be fitted with a heating element.


    the machine brick is the tier 0 equivalent to the machine block.


    Recipes:
    X=empty
    T=tin wire
    emotes=what they represent
    O=glass bottle
    M=machine brick


    the machine brick:
    X X X
    :Refined Iron::Refined Iron: X
    :Refined Iron::Refined Iron: X
    ingredients: 4 refined iron
    2 machine bricks can make a machine block


    the heating element:
    T T T
    X :Refined Iron: X
    T T T
    ingredients: 6 tin wire, 1 refined iron


    the Macgyver'ed machines (hammer macerator, extraction still, screw compressor):
    the recipes are the same as thier basic machine equivalents but replace the machine block with a machine brick, and the electronic circuit with a furnace. the iron furnace can also be crafted with a furnace and a machine brick


    chemlab:
    X M X
    O O O
    X :Advanced Furnace: X
    ingreidents: 1 iron furnace, 3 glass bottles, 1 machine brick


    this would go well with the melon battery suggestion http://forum.industrial-craft.…age=Thread&threadID=5148&


    still looking for a good way to display recipes if anyone knows one.


    EDIT: to clarify it was never intended for these to have overclockers the only upgrade available to these machines is what fuel you are using (wood->coal->heating element)


    EDIT:optional spitball of an idea I though of after I started this thread
    Name:bronze jackhammer


    Description: counterpart to the electric drill the bronze jackhammer is cheaper, cruder, slightly slower, and can either be charged by crafting an empty jackhammer with a piece of coal to make a partially charged (about 1/8 per coal) bronze jackhammer(doable in 2x2 craft grid or surrounded with coal in a 3x3 like a cf sprayer) or by an electric source such as a battery, batbox, or chestpiece. like the electric drill it does not break it only runs out of power.


    its also can't mine obsidian, and its up to an addon dev or alblaka to decide its battery life compared to an electric drill


    Recipe:
    the recipe is the same as the electric drill but instead of 5 refined iron ingots, an electric circuit, and a RE battery the ingredients are: 5 bronze ingots, a heating element, and an iron furnace

    the passive automated exploitation of melon power in vanilla IC2 would be a bad idea. it would basically render all forms of green power obsolete if melon batteries are to survive as an idea it needs these disadvantages to offset its advantages
    Disadvantages:
    1.you must be present to craft the battery like you would a golem (redpower could automate this but redpower can also automate watermills)
    2.you must either dabble in agriculture or explore abandoned mineshafts to get melons seeds in the first place
    3.you must be present to clear the used up grey melon(if you find a away around this you are clever enough to deserve it)
    4.unless your getting wire from a renewable source like ferru or grinding pigmen this isn't actually renewable energy


    Advantages:
    1. renewable energy (assuming your wires came from a renewable source) is a pretty strong advantage
    2. use spent grey melon blocks as recycler fodder and building material?
    3. have a power source almost any where you can grow melons
    4. power in superflat and skyblock (i don't know what you would power there cause you have no copper, rubber, or redstone but you still have power (electric fence?)
    EDIT: forget fences power macgyver'ed machines with it! http://forum.industrial-craft.…page=Thread&threadID=5180