Posts by zaery

    So you want the IC2 devs to totally recode their mod to accommodate for this?

    I openly admit that I don't know much about the differences between spout plugin coding and mcloader/forge coding, I just wanted to know if it's a possibility that's being looked at, rather than just being speculated by onlookers.

    PS: Yes, i would like the IC2 devs to make a spout plugin for IC2, but I have no clue if it's feasible to ask them to do so.

    edit: derp spelling, I'm going to sleep before i make it worse.

    he has a point open source licenses typically say something like "stuff directly descended from or related to must also be under an opensource licence" so the mod api the bukkit team is working on is most definitively not going to be bukkit.

    It's not a case of "most definitively", "typically", or "99.999% chance" or whatnot, the bukkit team has said themselves "Everything will be rewritten",…62489/page-10#post-990253

    And then, soon bukkit will be the main kit in which multiplayer mods will base themselves, aka official minecraft API. (Once again speaking from my little knowledge about the issue)

    No, quite the opposite. Due to licensing, Mojang isn't legally allowed to use anything from the bukkit project. They will start completely from scratch. Spout does a ton of things that Bukkit never even dreamed of doing. It will take quite a lot of time for the official API to get close to what Bukkit did, and even longer until it could get to be as awesome as spout.

    I'll admit that I'm a noob in this department, but anyway:

    As far as I can tell, making IC2 a Spout plugin would be perfect. Spout can have custom blocks with custom properties, that are automagically downloaded to the client. The best example I can find of it is MoreMaterials, which lets every server admin create their own blocks.…ems-spn-737-cb-1-1-r4.70/

    Anyway, just a humble suggestion from someone who doesn't really know what he's talking about :P, Just something to consider.