And CoFHTweaks just looks like an attempt to bring the content of Fastcraft to Curse.
Whatever that's supposed to mean. Kinda hard to do when no one exactly knows what (or rather how) Fastcraft does in the first place. And the question is, do I rather have an open source mod on Curse or a closed one on a private server?
Anyhoo, I am confident Player will find a way to make them compatible.
Not sure what you mean by "pulled a huge one" as no code was copied. Fastcraft is more encrypted than NSA records. It's reasonably common knowledge where some of the inefficiencies in the MC codebase are.
I meant that in the most positive way as in "he did something great and you should take a look at it!"
In no way I intended to imply a code theft!