I understand that it is not effective. I am interested in another aspect of the issue. Why they do not work on the 3 generators. The fact that the loss is all I care. Generators operate continuously without delay.
Posts by Rikashet
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I think that the energy just disappears
The energy DO disappear due loss on cables. Copper loss is 1 EU every 5 blocks so if the block receiving energy is 20 blocks far it will receive only 28 EU while the batbox drains 32 EU.
You must use glass fiber cables to reduce that loss to minimum.Look on plan X blocks loss 1 EU. Input 30 from regerator. The calculation is correct?
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Hello everyone. I started playing with this mod and wanted to make the lighting of the lamps in my house. I have a plan. I did a calculation of consumption of lamps, including energy loss, take 30 EU and 2 EU remain (with copper wires). But the power of 3 generators do not have enough for the job. The charge in bat box gradually reduced, not steady at 40,000. HELP ME. Where is the mistake.
Here's the PLAN
I think that the energy just disappears
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Damn ... Again FPS drops.
So its now solved for you?
Maybe but why CPU loaded so hight -
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Hi all. I installed IC2. Everything works well ... until first few minutes. After 2,3 minutes, game start lags. FPS drops from 60 to 1,2 ... then again (after 2 seconds) 60 ... 2 seconds later, again 2 FPS. During this period, the CPU load increases. From 30% to 70%. In normal mode, the game requires 30-35%. Vanilla client works fine. Java updated, client is updated, IC2 , modloader, mcforge updated, nvidia updated . In Java-Xincgc-Xmx2G
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