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Yea another addon causing that.
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Yea another addon causing that.
He updates it nearly every day, so just come every 3-4 days to get a new update..
This wiki change log is pretty up to date, maybe 1 version older..
http://gregtech-addon.wikispaces.com/Change+Log
and of course, the official-wiki change log..
http://wiki.industrial-craft.n…:GregTech-Addon#Changelog
About wiki change log: Totally forgot about that!
About updates:
It's much faster when I see OP and see for ex. info like this:
or at last:
Then i know that I have old version.
Anyway it's just a suggestion, for me it's cleaner and more visible that mod is updated then downloading it every 5 days.
Look ar the Op, what is written there about version numbers in names?
Yea but my post is about addon version (see what I put in quote tag?) not IC2 versions.
// Edit:
Also some kind of change log will be nice
V2.60d
Fixed Double Chests and my Automation Devices
Fixed Critical Bug in my Item Overloader, which caused many Problems, including the ones with Language Packs. (I had internal Problems, which I fixed somehow hardcoded), the one Problem RichardG had is not Part of this fix, as I have no Idea, what Errorlog he got as I overload Uranium Cells in @postInit and not as static Method. Probably MiscPeripherals just got loaded before IC², what could've caused the Problem.
Can you put version number in download link or at last in topic name so we don't have to read whole last pages to find out that there is an update (it's really annoying atm)?
One more suggestion:
Text scaling by config / key (now is scaled with minecraft UI right?).
For some reason the link to AdvGen forums isn't working for me, is there a alternative link?
Maybe just like me:
Quote
Sorry Guest, you are banned from using this forum!
Spam domain
This ban is not set to expire.
ye and it can't stop all spambots
I never have problems with spambots when reCaptcha is enabled (used on phpBB, IPB, SMF forums) - maybe sth changed now.
As in, their posts are invisible until enabled by a moderator.
This makes deleting spambot-posts easier, given I can remove n posts in n+2 clicks, which is linear work = good. At least in theory.
Of course we still have to find something against the spambots capable of registering...
Instead of current captcha try reCaptcha (
http://www.google.com/recaptcha ).
Alternate reCaptcha for users with less than 5 posts / unregistered users.
Alternative idea:
Heat generation depending on biome (snow biome 90% of heat - desert biome 110% of heat).
Sounds like a anti-griefing mod messing up. I've had errors like that before, because I forgot to change a setting in one.
Now I don't use one, since I have Explosives+, and turn on Nuclear Creepers. Bit more interesting when you have walking penises that explode with the force of a nuclear fusion bomb in the game.
I'm playing SSP
Also Slow Electric Engine will continuously explode (every cykle)
Mod List:
Forge 3.2.5.120
[1.2.5]ReiMinimap_v3.1.zip
AdvancedMachines_4.1_client.zip
Airship125.zip
BetterDungeons.zip
buildcraft-client-A-core-3.1.5.zip
buildcraft-client-B-builders-3.1.5.zip
buildcraft-client-B-energy-3.1.5.zip
buildcraft-client-B-factory-3.1.5.zip
buildcraft-client-B-transport-3.1.5.zip
buildcraft-client-C-silicon-3.1.5.zip
CraftGuide-1.4.4.zip
CraftingTableIIIB1.8.zip
CustomMobSpawner 1.4.3.zip
DrZharks MoCreatures Mod v3.6.2.zip
EE2ClientV1.4.6.0.jar
GuiAPI-0.14.2-1.2.5.zip
IC2NuclearControl_client_v1.1.8.zip
industrialcraft-2-client_1.95b.jar
InvTweaks-1.41b-1.2.4.zip
Laser Mod 1.5.zip
LogisticsPipes-BC3-0.2.5B.zip
mod_compactsolars-client-2.3.2.10.zip
ThaumCraft2.1.6c.zip
Timber! (1.2.4).zip
transformersclientv1.2.zip
twilightforest-1.10.1.zip