Posts by RichardG

    If so, 1.2.5 is going to break the record in longest lasting stable Minecraft version, previously set by 1.7.3.


    Spacetoad is pretty much gone, talk to Sengir.

    Upcoming bag of fixes. Took a while? Blame it on a derp of mine, thinking e-jetpacks were broken when they were discharged.
    For those wondering about the user-friendliness of errors, try installing Forge in the mods folder.


    v1.95 -> v1.96:


    v1.96 -> v1.97:

    Code
    - Added measures to improve client-side performance by reducing texture updates
    - Added Reactor API draft
    - Added partial compatibility with Timber and Treecapitator
    - Added compatibility with Mob Amputation
    - Fixed Toolbox, Battery, Solar Helmet and Static Boots not properly updating on SMP
    - Fixed sounds in SMP
    - Fixed rubber recipes not complying with the ore dictionary


    MediaFire needs you to have an account now. Weird. Use my dropbox for now.
    Client: http://player.to/ic2/dev/industrialcraft-2-client_1.97.jar
    Server: http://player.to/ic2/dev/industrialcraft-2-server_1.97.jar
    API: http://player.to/ic2/dev/industrialcraft-2-api_1.97.zip


    Test server: Thanks Killerbees!
    IP: 216.172.101.194:25627 - no whitelist - running Forge 3.3.7
    I have full panel access, ask me for op, crash logs and restarts. That bronze block pillar is a King of the Ladder.

    I was not in charge for those bugs. So apparently it was using old damage-based code... Gonna fix.


    I'm losing the postcount wars!


    EDIT: Done. The values are hardcoded right now, since the faulty code exploited the flexibility of the old damage based charge system.