Posts by PlaneSimple

    Okay, sorry for frequent posts but I've just made some more progress.
    Presumably, the water loss is due to the steam explosions.
    It seems that, even at 221 bar, some normal steam (not superheated) still gets created. I'll have to rebuild the system slightly in order to pipe it away, however once I do so, I can feed it into either an auxiliary turbine or a condenser, hopefully this will prevent the explosions.

    Strangely, I just tried firing it up and leaving it. it causes explosions for about 30 seconds, then starts working as expected (I added some pipes under the steam turbines to drain off any additional water) . The system seems to be losing water somehow, but otherwise it seems to work (except for steam explosions during startup and shutown). Any Idea why they're happening, and how to stop them?

    Hello, I've added the Fluid Ejectors. I'll post a screenshot below. When I switch on the boiler, no steam is output into the superheated steam pipe (marked below) and instead I just get steam explosions around the boiler. setting it the pipe to filter for just steam does work, however it still explodes occasionally and doesn't allow me to take full advantage of my fluid reactor setup.
    Thanks again

    Hello. I've been experimenting with a fluid reactor design in my creative experiment world. I am using the Direwolf20 1.10 Modpack.


    I have a fluid reactor which, via Hardened Fluiducts, feeds the Liquid Heat Exchangers (which then send the cold coolant back to the reactor).
    These Liquid Heat Exchangers heat the Boilers, set to 221 bar & 1mB as per the tutorials.
    From there, Fluiducts should take the superheated steam to the turbine, which will in turn send the output steam to a second turbine, which in turn is connected to a condenser, which will feed water back to the Boilers via another set of fluiducts. All have Fluid Ejector Upgrades.

    When I start the reactor, the boilers heat up (as expected) however the "steam pipe" fills with water, the turbines seem to remain empty for some reason but don't generate power, and nothing seems to get sent back to the boilers. I understand that the steam boiler creates water occasionally, but I assume this would just be ejected from turbine 1 > turbine 2 > condenser > water pipe > Boiler again.
    How can I make this work? (note: I can't just connect the turbines directly to the boilers. I need to pipe it elsewhere.)
    Thank you!

    Hello. I've been experimenting with a fluid reactor design in my creative experiment world. I am using the Direwolf20 1.10 Modpack.


    I have a fluid reactor which, via Hardened Fluiducts, feeds the Liquid Heat Exchangers (which then send the cold coolant back to the reactor).
    These Liquid Heat Exchangers heat the Boilers, set to 221 bar & 1mB as per the tutorials.
    From there, Fluiducts should take the superheated steam to the turbine, which will in turn send the output steam to a second turbine, which in turn is connected to a condenser, which will feed water back to the Boilers via another set of fluiducts. All have Fluid Ejector Upgrades.

    When I start the reactor, the boilers heat up (as expected) however the "steam pipe" fills with water, the turbines seem to remain empty for some reason but don't generate power, and nothing seems to get sent back to the boilers. I understand that the steam boiler creates water occasionally, but I assume this would just be ejected from turbine 1 > turbine 2 > condenser > water pipe > Boiler again.
    How can I make this work? (note: I can't just connect the turbines directly to the boilers. I need to pipe it elsewhere.)
    Thank you! :)