sorry for me english
i discover a new bug, when you place an force field on the bedrock you logout an enter a again the modular force field drops frenquency card ( in blank) is the force field are active you dont scape fron this (false force field indestructible) , you dont destroy them in creative mode ( you need a synchron capacitor for scape), and other bug is you place other modular force field he drops frequency card ( in blank) when you disconnect an enter a again when the force field on the bedrock is active
this video explain better this 2 bug
force field near to bedrock bug
tested in modular force field beta 3 and 2
[-----------------------------EDIT----------------------------]
i test beta 3B i found little bug (force power gen ) the tag of linked divice dont detect the device connected more than 10 block of distance from the power gen, the problem of the distance dont fixed with this version
the beta 3 is working fine, detect all device connected approximate distance a radius 120m (force power gen) and projector (dont drops the card) if you pass these range and you disconnet you know what happend
the max distance is 152 configured in the force gen with upgrade are detecte, but the projector ( drops the card)
i make the same thing using beta3 and beta3B
i continue testing other thing with edge of force field (probably a little bug)
[-----------------------------EDit_2--------------------------]
good news i found some solution put a world anchor (activated) (railcraft chunk loader) near to force power gen the new limit is basically the limit is the transmit range
configure in the (force power gen) 152 is the max
tested in beta3B and beta3
[-----------------------------EDit_3---------------------------]
1) when you placed track (railcraft) the edge of the force field ( when is activated), the track is destroyed ( in the certain ocation the track dont be destroyed an you pass the force field with mine card
2)when placed red wire all color in the edge or bundle cable or blue alloy wire or covers ( redpower2), this is make a hole in the wall of force field ( you can pass using other mods) (smart moving)
2.1 ( the other cable jacketed , logic door and other item are placed correctly )
3) when you placed a circuit using a wire (all color) in a stone, the force field cut the signal not destroy the cable when the force field is shut donw the circuit reconnect automatically
4)the circuit of original red stone and torch of red is destroyed when placed in borde of the force field
5) when you placed a door open the wall of force field
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i test the other mod tubes an more and work fine dont have problem in the edge of force field
i put 3 world anchor, 2 are references for see when are activated , only need one near to the force power gen (see Edit_2)
for better explanation see the next video
The video MinecraftCreeper