Posts by Lightone

    Whe you try a open the gui of Interdimensional storageunit with a item in the hand (the player try put the block near to machine )( the block appear for few second and dissapear but if you stay in the same spot (ghost block mark with black dot ) you can not open the gui if you have a item




    Little suggestion of posible in some future agregate designation in the firt part of your block like that (Gt Interdimensional storageunit ) for find your block more easy and not navigate all block ?

    Crash report version ( 2.00b) i do single test remove NEI but appear the same crash log (for discard)





    Full log http://pastebin.com/VCJ7FTfT

    Sunburns

    yes the sun burn, but overexposure of light make you blindness ( if you have the nightvision)


    tested with IC2 1.108.58


    1)The nightvision dont work in situation of darkness (only work with the time of minecraft ) intended ?


    2) i some case you can really blind for few second


    3) you take the effect if nightvision infinite when you remove the googgles (change day/night)


    4) (- Removed particles for the Hazmat Suit and Nightvision Goggles potion effects-) i can see that effect (is normal or i have something wrong )



    Strange behavior of the nightvision http://youtu.be/MIA52uvF8pw

    Some message in the info log of magic launcher, java.lang.ClassNotFoundException (no crash error )


    tested with that single mod and other mod (appear the same things all the time )


    log info partial


    full log


    http://pastebin.com/RsNbNZf9


    (you need update the last version of mffs ) that solved your problem)


    The lastes vesion https://github.com/Thunderdark/ModularForceFieldSystem that link you can found in the first post of this Theread ......

    Scajit update the last version of mffs and UE and try again


    Where is the newest, compiled version, that will work with UE 0.9.3?

    The lastes vesion https://github.com/Thunderdark/ModularForceFieldSystem that link you can found in the main Theread ......

    Lightone
    give it a try without forcefield rights.... if you have access rights you take only little damage but will not stop..
    dispenser are a problem....Minions have a programming issue they would dig by batrock

    i do the test with the security settled but you dont take damge (only appear the warning message but is all )(i dont use any armor (only a jetpack))


    -----------------------------------------------
    exploit buildcraft (builder and quarry ) the filler work the same way ....


    you can extend the work are with markland, but i do with a default work are, in the previos version that machine make a hole (temporary ) in the force field, but now that change the block of force field (this is apreciate in the part of quarry) ( is you use a camo upgrade this change for the blue block)


    and the part of builder (you can place a nuke inside the force field) (you can do array of the other explosive, TNT for example and make a chain reaction using the dispender and dynamite) if you try activated the nuke with throw dynamite this is not activated that (the same way with mining laser) only have few ways to do that make a timer + nuke or use the dispenser + dynamite for do that )


    Exploit V.34 (buildcraft machine)


    http://youtu.be/-hHPzP1PzG0

    V.33 Exploits video (in order IC2, Portal gun v2, Rope + )
    if you dont have any security you do that :D http://www.youtube.com/watch?v=KXaTVUX60eU


    Bonus
    (only item of minecraft (insane :whistling: ) ) http://www.youtube.com/watch?v=edm6dnY47z0


    ---------------------


    how to destroy the thing inside of force field MinecraftZombie (Rope+ (explosive arrow + dispenser ) and Minions) http://youtu.be/mJsfmbenAzM



    yes i mute boy, i dont like speak in english (if you understand the spanish is that other history :thumbup: )

    i do single test with IC2 last version (beta35), Gregtech 1.31a and forge 4.2.5.305 in the log of magic launcher appear some warning


    [INFO] [STDOUT] CONFLICT @ -19 item slot already occupied by ic2.common.ItemBlockRare@19f9c7a while adding ic2.common.ItemBlockRare@1da366c
    [INFO] [STDOUT] CONFLICT @ -17 item slot already occupied by ic2.common.ItemBlockRare@12b29ed while adding ic2.common.ItemBlockRare@cd927d


    that info is normal ?

    this is normal again ?


    that warning if normal ?


    with that version have more (FPS :D )

    i pass with the same problem with the v.32, the game dont recognize the mod (compile in java 7 ) but the v.33 are compile in java 6 (for me fortune that solved the problem :D )(thanks for that )


    other thinkg if you change the version recently of mffs (last version)(on the server) and the user dont update yet the last version (most probably ?)

    i do single test with IC2 last version (beta35), Gregtech 1.31a and forge 4.2.5.305 in the log of magic launcher appear some warning


    [INFO] [STDOUT] CONFLICT @ -19 item slot already occupied by ic2.common.ItemBlockRare@19f9c7a while adding ic2.common.ItemBlockRare@1da366c
    [INFO] [STDOUT] CONFLICT @ -17 item slot already occupied by ic2.common.ItemBlockRare@12b29ed while adding ic2.common.ItemBlockRare@cd927d


    that info is normal ?

    Some warning appear in the log of magic launcher ( [IC2] Submodule not loaded: java.lang.ClassNotFoundException: )


    forge 4.2.5.305 and industrialcraft-2_1.107.35-lf


    log by magic launcher



    Full log pastebin

    you create a new reinforce block ( Iridiumreinforced Blocks ) why dont make a new reinforced-iridium glass block (more transparent) ?, add new recipe in your Fusionreactors for made a iridum glass or create a fusionary furnace for do that :)


    you think is posible create something similiar To the Interdimensional Storageunit but for liquid (only for send liquid (no storage) cross dimension for move huge amount of lava to overworld or other dimension ? (cost the 15% of (total liquid) and use X amount energy for do that ?) :S