Posts by master801
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Still having to find it, got a mess of 1.4.7 mods that I should have got rid of but never did. Probably have like 5 copies in 3 different places.
Another thing, normal Coalfuel Cells should produce more energy, as they have to be extracted from Hydrated Coalfuel, which burns for the same as a bunch of plants.
Awesome. Okay, I'll adjust it. I was actually waiting for you to say something about the burn time the cells have. They're completely unbalanced, and need to be fixed. Please tell me if the cells need more adjusting.
EDIT:
What other ic2 mod should I port?
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Finally uploaded the fixed versions.
ChangeLog:
Display Spoiler
Bio-Materials(1.0.3):
http://www.mediafire.com/download/s8vhiq8irmb0mb3/[1.6.4-SRG]Bio-Materials(1.0.3).zipCharcoal Dust Mod(1.0.2):
http://www.mediafire.com/download/5qbvifcprjb90jq/[1.6.4-SRG]CharcoalDust-_Mod(1.0.2).zip -
How do you use the biocell/coalfuel cell as a fuel? A generator doesn't work
Also, sugar still doesn't smelt into melted sugar. Did you upload the right versions or am I doing something wrong?MFR overwrites the recipe, going to have to use MinetweakerHmmm.... I'll upload a quick fix the the cell issue later tonight.
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Got a crash, but not sure why. No ID conflicts (that I could find), so it can't be that.
Not his problem. This mod is NOT using microblocks or multiparts.
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ChangeLog:
Display Spoiler
Bio-Materials(1.0.2):
http://www.mediafire.com/download/icecdrcmsun8s1z/[1.6.4-SRG]Bio-Materials(1.0.2).zipCharcoal Dust Mod(1.0.1):
http://www.mediafire.com/download/xncqy0mrbcdak4d/[1.6.4-SRG]CharcoalDust-Mod(1.0.1).zipNuclear Pans(1.0.1):
http://www.mediafire.com/download/egw9rwy3rl24tup/[1.6.4-SRG]NuclearPans(1.0.1).zip -
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OK, bug time and other things for you to work on.
Charcoal dust is made by ... macerating coal. *Facepalm
Melted sugar is made by smelting sugar, which the recipe hasn't been added.How about making biofuel cells flammable to generate energy from them in bio-materials and coalfuel cells flammable in Charcoal dust?
I'll fix those in a bit. Sure, why not?
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Report any bugs you find.
ChangeLog:
Display Spoiler
Bio-Materials (1.0.1):
http://www.mediafire.com/download/98rx8udar8u5fjr/[1.6.4-SRG]Bio-Materials(1.0.1).zipCharcoal Dust Mod (1.0.0):
http://www.mediafire.com/download/15ohebxgm7m7cen/[1.6.4-SRG]CharcoalDust-Mod(1.0.0).zip -
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Updated mods. I re-wrote bio-materials, so, be happy.
These were actually pretty easy to update, except bio-materials. Because I re-wrote it, it I had to change lots of things. Look out for stupid item.
I know I'm not the greatest person, but I'm willing to do this shit for free, again, be happy. If you see any bugs, or crash, please tell me so I can fix them. Happy playing!
Nuclear pans updated to 1.6.4:
http://www.mediafire.com/download/jj8ep1t2j18xge4/[1.6.4-SRG]NuclearPans.zip
IC2-Backpack-HUD updated to 1.6.4:
http://www.mediafire.com/download/ocu2eoiec813v00/[1.6.4-SRG]IC2-Backpack-HUD.zipBio-Materials rewritten for 1.6.4:
http://www.mediafire.com/download/htzkq7hw4v25nb4/[1.6.4-SRG]Bio-Materials.zip -
what's wrong with the backpack hud? I'm using it right now and it works fine in 1.6.4
I have no idea. :O The only things I really had to fix were the searge names the source code was using. They were actually pretty easy to figure out so, I guess expect an update for it later tonight when I get nuclear pans working.
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In some sort of order (the better/easier ones at the top):
[1.5+/1.6.2+] IC2 Backpack HUD v2.83
[Addon 1.115] NuclearPan 1.01 (Now with candies!)
[Addon v1.112]BioMaterialsv3.2.0
Viliml's BuildCraft-IndustrialCraft Crossover 0.8a
[Addon v1.95] Charcoal Dust - It's back! [v1.2]I don't have viliml's mod downloaded, and he removed the download link too. So, if you can give me a download link for that, I would be happily do so.
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