Why don't you guys work on this update together? Would be pretty awesome I think
Shit, lets do it!
Why don't you guys work on this update together? Would be pretty awesome I think
Shit, lets do it!
As you can see here, one engine has a hv wooden power pipe, while the other one does not.
Here also, you can see that the refinerys are running.
A close up picture here, when the refinerys are turned off. The left side the the hv wooden power pipe, and the other one the the wooden power pipe.
And yes, this does mean I did fix the hv power pipe. While increasing the power output *slightly* when using a adjustable voltage electric dynamo engine.
What I said, came true.
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 3/28/14 10:34 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: ic2.core.util.StackUtil.copyWithWildCard(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:700)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.NoSuchMethodError: ic2.core.util.StackUtil.copyWithWildCard(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
at ic2ca.common.RecipeHandler.addCraftingRecipes(RecipeHandler.java:79)
at ic2ca.common.IC2CA.registerCraftingRecipes(IC2CA.java:428)
at ic2ca.common.IC2CA.init(IC2CA.java:518)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 361987112 bytes (345 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xms512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 12 mods loaded, 12 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
TaleOfKingdoms{V2.1} [Tale of Kingship] ([1.6.4] Tale Of Kingship V2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Core{4.2.1} [BuildCraft] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Builders{4.2.1} [BC Builders] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Energy{4.2.1} [BC Energy] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Factory{4.2.1} [BC Factory] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Transport{4.2.1} [BC Transport] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
BuildCraft|Silicon{4.2.1} [BC Silicon] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2{2.0.367-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.367-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized
IC2CA{1.14.3.02} [IndustrialCraft 2 Combo Armors] (industrialcraft2comboarmors-1.14.3.02.jar) Unloaded->Constructed->Pre-initialized->Errored
Sorry for necro-posting but, come to my thread for development stuff. No release though!
[1.5.2] AdvGenerators³ Revived : Now Cubed! - W.I.P. | NO RELEASE!
How could a GPU get into that much of a mess? Also, how can it be illegal to take money that is yours?
It's an on-board one, I have no idea how. :\ I have no fucking idea how. My father is just a stupid non-intelligent man. It's really amazing how I was born more smart than him. I guess I got most of my genes from my mother's side. Much better her's than my fathers. Even though my on my mother's side, one certain person is a spouse abuser (he fled the country to go to Thailand (apparently...)).
Cut a hole in the bottom and stick ice packs to it. If it's as bad as it sounds, it can't make it any worse
No, literally. I need to replace the gpu, and I have not idea how to do so. :\ Either that or, try to do the process over again, but this time, use a heat gun. By the way, my dads an asshole. He's a terrible person, threatening to bring my mother to jail for taking out money of THEIR bank account. :\ Honestly, I rather live on the fucking streets than live with HIM.
EDIT:
I'm gonna make some gui textures now.
Remember kids, the tile entity probably won't work outside of the testing environment. :\ At least for me...
which is not storing energy? the Pneumatic generators? if so, they really don't have to. they just need to output the proper EU/t for the input MJ/t.
wait! did you make it so the engines now pass through extra EU/t?
I have no idea if I did make is pass through, or not. I just put the engines there because they actually worked correctly. :\
After removing all comments and renaming all the variables to unclear and confusing names to help?
I can't help it. :\
You'll get bored doing something you should be, and then you will. Look at all the other mods you looked at, tried updating, and left either buggy or out right broken versions after abandoning them.
Thats how I roll. I will give someone the source code I work on them, if, someone asks me politely.
I'm really sorry i stopped developing this mod, if anyone has enough dedication, please take it over, however, I was disheartened by mods such as IBCM and other calclavia mods including everything that rocketscience ever had.
Well, if your going to drop it, may you give me the original source code for 1.2.5 if you do have it? I don't really plan on taking over, but I might one day. That day, though, may never come. Sorry to say.