albijoe Technophile

  • Male
  • 38
  • from San Antonio, TX
  • Member since Feb 17th 2012
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  • albijoe

    Like (Post)
    High efficiency fluid MOX:
    2300120C0A120D0C0A06230C0D0C0D0C0D14230C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D0C140C0D0C0D0C0D0C140D140C0A120D0C140Drh1770rid01
    1344 HU/t at 51+ heat.

    33.6 (50.4 on steam) MEU per fuel, more effective than regular MOX reactors.
  • albijoe

    Post
    I... don't put enough safety controls in my systems. And I haven't used Nuclear Control, probably why.

    It would be awesome if there were controls built in... but the list of "it would be awesome" is very long :)

    EDIT: The fluid reactors were in…
  • albijoe

    Post
    A possible fluid MOX reactor? Again, simulator's acting a bit weird on my designs, haven't gotten a fluid reactor back together after the last couple blew up...


    4x Bi MOX, 1280 heat @ 51%
    (640 Sterling / 960 Steam EU/t)
  • albijoe

    Post
    Ok, another:
    3x Quad, 1x Bi MOX, apx 1330 EU @8400 heat (19.0 Eff.)
    0605130C0A120D0C0A06000C0D0C0D0C0D12060C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D0C0D120A120D120D120A12
    This thing is a heat trampoline... simulator says it will SLOWLY cool off. …
  • albijoe

    Post
    (Quote from vlad[54rus])

    what about this change? The simulator doesn't like it, but it seems stable in game. Slightly more efficient, not sure if slightly lower, same, or higher power.
  • albijoe

    Post
    SO, I've spun around to Minecraft IC2 again.

    3 more designs for MOX reactors:
    6x Bi MOX, 960 EU @7500 heat (16.0 Eff)
    000C120C000C0505050C0D0C0D0C0D0C0505120C0D0C0D0C0D0C050C0D0C0D0C0D0C0D0C120C0D0C0D0C0D0C0000110C000C000C0000

    2x Bi MOX, 6x Refl, 480…