Basically, Ethanol would be made in a Booze Barrel but with Nether and Terra Wart instead of Hops and Wheat. Much like Beer, it is a modular fuel and is not a fluid despite it seeming like one. This is put into an "Ethanol Generator" to get power. Nether Wart will add more burn time, and Terra Wart will add more EU/t. Ethanol Generators will have a chance to explode, which decreases with two factors: the more Water you put in it and the amount of time it takes fermenting. You will put it into a new Mug type, Reinforced Stone Mugs, made with Reinforced Stone.
Ethanol made from Terra Wart as fuel
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Having ethanol seems like a nice idea, but I'd reccomend having the generator not randomly explode, instead have it require cooling and if cooling's not provided, then explode, also perhaps ethanol should be put in universal fluid cells (because they should take more than fluids, gases or semi-fluids as well). That being said, I'd really like to see this fuel type put in. Perhaps many more should be added at once, ethanol, kerosene, and bio-diesel. All made from plants and perhaps in the fermenter not in the booze barrel, much like biogas is being made now. This would also be a great oportunity to implement a diesel generator maybe?
And I don't mean something like this: http://www.bodepower.com/cat/diesel-generator-set.jpg
More like this: http://img.directindustry.com/…/photo-g/8983-6027385.jpg or this: https://upload.wikimedia.org/w…ator_on_an_oil_tanker.jpg -
Having ethanol seems like a nice idea, but I'd reccomend having the generator not randomly explode, instead have it require cooling and if cooling's not provided, then explode, also perhaps ethanol should be put in universal fluid cells (because they should take more than fluids, gases or semi-fluids as well). That being said, I'd really like to see this fuel type put in. Perhaps many more should be added at once, ethanol, kerosene, and bio-diesel. All made from plants and perhaps in the fermenter not in the booze barrel, much like biogas is being made now. This would also be a great oportunity to implement a diesel generator maybe?
And I don't mean something like this: http://www.bodepower.com/cat/diesel-generator-set.jpg
More like this: http://img.directindustry.com/…/photo-g/8983-6027385.jpg or this: https://upload.wikimedia.org/w…ator_on_an_oil_tanker.jpgI guess, I like the idea of expanding the brewing system. They could be put in cells, that works. But the coolant could be the water in the brew, and now we just need a time fermenting modifier...
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Well that's not quite how a diesel engine works, you can't cool it by putting something in the fuel, it must be on a separate circuit, perhaps normal reactor coolant would suffice, or plain old water and distilled water (the later preventing calification like on a steam generator). Also fans, reactor vents or overclocked vents and so forth could be put in to cool it. Maybe when the vent is added, it would even modify the texture to show the vent being there, by the radiator.
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Well that's not quite how a diesel engine works, you can't cool it by putting something in the fuel, it must be on a separate circuit, perhaps normal reactor coolant would suffice, or plain old water and distilled water (the later preventing calification like on a steam generator). Also fans, reactor vents or overclocked vents and so forth could be put in to cool it. Maybe when the vent is added, it would even modify the texture to show the vent being there, by the radiator.
I know, but I want to use the brewing system in this. Maybe put IC2 Coolant in the brew to make it more obvious, and the time fermenting would multiply the EU/t and burn time slightly?
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Well, brewing should surely be in on this, since fuels are a delicate matter that require lots of adding and distilling and more. I say we leave the cooling separately and have the brewing take care of the fuel, perhaps in a better way than with booze barrels, something with a gui as well that lets you know how much time it's been brewing for and what you're getting atm, the burn duration and others for current fuel, or just add an item to use on the barrel to tell us just that. Either way, I belive it's a good idea to add such fuels in IC2.