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Nuker's Oven

  • NukerNoah
  • October 7, 2011 at 8:27 AM
  • NukerNoah
    Tree Cutter
    Posts
    2
    Location
    AL, USA
    • October 7, 2011 at 8:27 AM
    • #1

    Found a good simulator for the nuclear reactor floating around the forum earlier and have been playing around with it for a while.
    I noticed that it is fairly easy to make Mark I/II Class C reactor but it becomes more difficult when stepping up to B class. I managed to make one so i thought id post it.

    Mark II-1 EB S6: 60 EU/t, Efficiency 3
    I think this is classified as a Mark II... not sure entirely, see spoiler.

    Display Spoiler

    https://forum.industrial-craft.net/index.php?page=Thread&threadID=446
    This thread says:

    Quote

    Mark II
    A mark II is a reactor capable of running a full operation without going into "critical heat" (>8500). The reactor-system is allowed to heat up to any degree below that number, given not a single component does melt.
    Mark III
    This class is defined by not being able to run a full cycle without melting system components.


    I am slightly confused about weather my Class B reactor is a Mark II or a III. For the time being I am calling it a Mark II because although it does exceed 8500 heat (at the end the hull is 8905) it is able to run a full cycle without melting anything. Can I get a second opinion on this?


    While I'm at it here are a few of the others I cooked up.
    Mark I EC S0: 20 EU/t, Efficiency 2
    Mark I EC S3: 40 EU/t, Efficiency 2
    Mark I ED S6: 50 EU/t, Efficiency 1.67
    Mark II-5 EC S2: 35 EU/t, Efficiency 2.33
    Mark II-3 EC S6: 50 EU/t, Efficiency 2.5
    Mark II-4 EC S6: 60 EU/t, Efficiency 2
    Mark II-1 EC S6: 65 EU/t, Efficiency 2.6
    Mark II-1 EC S6: 80 EU/t, Efficiency 2

    Oh, and my non-standard notation S just means how many additional reactor chambers you need attached.

    • Quote
  • dezuman
    Builder
    Posts
    286
    Location
    Sweden
    • October 7, 2011 at 8:40 AM
    • #2

    As for your first design, you're using too damned many HDs :b

    AFAIK I've made the best square layout as of yet:
    http://test.vendaria.net/index.php?reactor=6CHCHCCHUUCCHCUUHCCHCHCC

    Don't despair though, trial and error is the way you learn :)

    Edit: Looked at them all... Yeah, really bad HD/CC ratio. The goal is to get as many cooling cells next to as few HDs as possible ^^

    • Quote
  • NukerNoah
    Tree Cutter
    Posts
    2
    Location
    AL, USA
    • October 7, 2011 at 9:12 AM
    • #3

    Well we all have to start somewhere, I just started in creative mode. :D
    I'll probably hammer out something with a better HD/CC ratio tomorrow, for now I'm just happy nothing melts.

    • Quote
  • FourFire
    Industrial Alchemist
    Posts
    306
    Location
    Industrial Minecraftia
    • October 7, 2011 at 12:44 PM
    • #4

    BTW
    I found that this base array: http://test.vendaria.net/index.php?reac…HXHCXCCXCXHXXHX
    Has many possibilities, I am interested in what you can make of it Dezuman

    • Quote
  • Sublimn
    Tree Cutter
    Posts
    5
    • October 8, 2011 at 12:17 AM
    • #5
    Quote from FourFire

    BTW
    I found that this base array: http://test.vendaria.net/index.php?reac…HXHCXCCXCXHXXHX
    Has many possibilities, I am interested in what you can make of it Dezuman

    With this i was able to make the highest energy output to cooldown time ive seen yet
    http://test.vendaria.net/index.php?reac…HCHCCCCCCCHCCHC

    Problem is the 1 of the coolers is killed before Tick 2000 ;(

    • Quote
  • dezuman
    Builder
    Posts
    286
    Location
    Sweden
    • October 8, 2011 at 8:05 PM
    • #6
    Quote from Sublimn

    With this i was able to make the highest energy output to cooldown time ive seen yet
    http://test.vendaria.net/index.php?reac…HCHCCCCCCCHCCHC

    Problem is the 1 of the coolers is killed before Tick 2000 ;(

    I bring you:
    http://test.vendaria.net/index.php?reac…UCHCCHCCCHCCCHC
    70 EU/t, 2.33 eff, 29 heat (touch over an hour CD)

    Edit: My base array of sort cools as much at that one but IMO is more useful :D

    • Quote
  • Sublimn
    Tree Cutter
    Posts
    5
    • October 8, 2011 at 11:29 PM
    • #7
    Quote from dezuman

    I bring you:
    http://test.vendaria.net/index.php?reac…UCHCCHCCCHCCCHC
    70 EU/t, 2.33 eff, 29 heat (touch over an hour CD)

    Edit: My base array of sort cools as much at that one but IMO is more useful :D

    You really should just make a new thread and post your designs on it...

    • Quote
  • dezuman
    Builder
    Posts
    286
    Location
    Sweden
    • October 9, 2011 at 1:24 PM
    • #8

    Too lazy :whistling:

    • Quote
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