I wanted to confirm some behavior I observed in game as being officially desired result.
Most machines have an internal buffer, though it's precise size is not documented (outside of the source code anyway) I suspect it is at least 128 and probably 512.
If I have an MFS unit, lossless lengths of cable, TFs and a machine, will the machine only draw a pulse of power when it can handle the full 512eU output of the MFS unit? (16 pulses of 32 in one tick)
(MVTF)(gold 2x ins)