Version 8.55_02
Since updating to 8.55_02 the mobile charger doesn't charge tools anymore. Have tried recrafting charger, batteries, normal drill, diamond drill and chainsaw. Haven't tried using SU batteries yet. Anyone else have this problem?
Version 8.55_02
Since updating to 8.55_02 the mobile charger doesn't charge tools anymore. Have tried recrafting charger, batteries, normal drill, diamond drill and chainsaw. Haven't tried using SU batteries yet. Anyone else have this problem?
It's a known issue, which resulted from Al's TE clean-up script.
Try being speedy at recharging with the Mobile Charger (Less than 5 seconds), and it should work.
It's a known issue, which resulted from Al's TE clean-up script.
Try being speedy at recharging with the Mobile Charger (Less than 5 seconds), and it should work.
I've tried, no success. Please fix this as quickly as possible, nether Bat-Pack or mobile charger are working!
It's a known issue, which resulted from Al's TE clean-up script.
Try being speedy at recharging with the Mobile Charger (Less than 5 seconds), and it should work.
hmm.. have to try this out. Have now resorted to multiple tools waiting for me in generators :). I suppose it makes you more aware of how much power is left in your bat-pack. Thanks anyway.
Unofficial hotfix for cleanup Mobile Charger.
This hotfix is for Minecraft 1.7.3, Industrial Craft 8.55_02, SSP
I don't create fix for SMP.
Installation:
1) Download mod_IndustrialCraft.class from http://www.mediafire.com/?nrv85z5emen4q34
2) Copy this file into minecraft.jar and overwrite original file from IndustrialCraft.
This hotfix give you about 1 minute time for charge item in mobile charger before it don't working. This is enough time for charge.
Changes in source code:
TileEntity chargerEntity = null; //added
int chargerTime = 0; //added
public boolean myOSDHook(Minecraft minecraft, boolean flag)
{
cleanTimer--;
if(cleanTimer <= 0)
{
cleanTimer = 100;
List list = minecraft.theWorld.loadedTileEntityList;
if (chargerEntity != null) chargerTime++; //added
for(int j = 0; j < list.size(); j++)
{
if(!(list.get(j) instanceof TileEntity))
{
continue;
}
TileEntity tileentity = (TileEntity)list.get(j);
if(minecraft.theWorld.getBlockTileEntity(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord) != tileentity)
{
if (tileentity instanceof TileEntityCharger) //added from this
{
if (chargerTime > 12 || chargerTime < 0) chargerEntity = null;
if (chargerEntity == null) {chargerEntity = tileentity; chargerTime = 0;}
if (chargerEntity == tileentity)
{
if (chargerTime == 12)
{
list.remove(j);
j--;
chargerEntity = null; chargerTime = 0;
}
}
} else{ //added to this
list.remove(j);
j--;
}
}
}
}
...
}
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For ugoa: Bat-Pack work's fine. You need use batpack (right click with batpack in hand) each time when you load world. And then put batpack on self (chest armor position). And use charged drill.
Display MoreUnofficial hotfix for cleanup Mobile Charger.
This hotfix is for Minecraft 1.7.3, Industrial Craft 8.55_02, SSP
I don't create fix for SMP.
Installation:
1) Download mod_IndustrialCraft.class from http://www.mediafire.com/?nrv85z5emen4q34
2) Copy this file into minecraft.jar and overwrite original file from IndustrialCraft.
This hotfix give you about 1 minute time for charge item in mobile charger before it don't working. This is enough time for charge.
Changes in source code:
CodeDisplay MoreTileEntity chargerEntity = null; //added int chargerTime = 0; //added public boolean myOSDHook(Minecraft minecraft, boolean flag) { cleanTimer--; if(cleanTimer <= 0) { cleanTimer = 100; List list = minecraft.theWorld.loadedTileEntityList; if (chargerEntity != null) chargerTime++; //added for(int j = 0; j < list.size(); j++) { if(!(list.get(j) instanceof TileEntity)) { continue; } TileEntity tileentity = (TileEntity)list.get(j); if(minecraft.theWorld.getBlockTileEntity(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord) != tileentity) { if (tileentity instanceof TileEntityCharger) //added from this { if (chargerTime > 12 || chargerTime < 0) chargerEntity = null; if (chargerEntity == null) {chargerEntity = tileentity; chargerTime = 0;} if (chargerEntity == tileentity) { if (chargerTime == 12) { list.remove(j); j--; chargerEntity = null; chargerTime = 0; } } } else{ //added to this list.remove(j); j--; } } } } ... }
For ugoa: Bat-Pack work's fine. You need use batpack (right click with batpack in hand) each time when you load world. And then put batpack on self (chest armor position). And use charged drill.
@Edit
Hotfix is giving black screen !
Thanks, i've thinked that u had to right-click it and didt have to equip it, thanks
Oh and another question ! I cant craft the minig lase why ? i tested the recepi and its not working !
Empty | R. Iron | Glowstone dust
| R. Iron | Glowstone dust| E. Crystal
Stick | R. Iron | Glowstone dust
Display More@Edit
Hotfix is giving black screen !
Thanks, i've thinked that u had to right-click it and didt have to equip it, thanks
Oh and another question ! I cant craft the minig lase why ? i tested the recepi and its not working !
Empty | R. Iron | Glowstone dust
| R. Iron | Glowstone dust| E. Crystal
Stick | R. Iron | Glowstone dust
Did you charge the energy crystal?
Display More
@Edit
Hotfix is giving black screen !
Oh and another question ! I cant craft the minig lase why ? i tested the recepi and its not working !
Empty | R. Iron | Glowstone dust
| R. Iron | Glowstone dust| E. Crystal
Stick | R. Iron | Glowstone dust
You can craft only charged version of mining laser. You must use charged energy crystal. Recipe for uncharged mining laser is missing.
Black screen? I don't know why. I tested: Force Update, delete META-INF, install ModLoader, ModLoaderMP, Industrial craft 8.55_02, and my hotfix. Run minecraft and game working. I don't know why you have black sceen.
Try this new hotfix: http://www.mediafire.com/?pj6z40ippdzyq68
contains mobile charger hotfix and new recipe for uncharged mining laser
And if still game giving you black screen, run minecraft with console and copy crash report: http://www.minecraftforum.net/…-modding-tips-and-tricks/
Thankk, i've really think i dont need the hotfix, since i have 2 bat packs. Buts thaks any way !
i idint noted that i had to charge the cristal my bad !
Cheers, hotfix working beautifully. Should probably be something to be permanently fixed in IC²...
lol this bug wont be in IC²
Any news about a fix for SMP? (Or an eta of IC²)?