[mod 1337b] SSP&SMP CFpack fix (unofficial)

  • replace mod_ic2.class
    inside server or client mod jar.



    dont forget to backup.


    actual changes:

    Code
    1. ModLoader.AddRecipe(new ul(itemArmorCFPack, 1, 129), new Object[] { "SCS", "FTF", "F F", Character.valueOf('T'), tinIngot, Character.valueOf('C'), itemPartCircuit, Character.valueOf('F'), new ul(itemFuelCanEmpty), Character.valueOf('S'), new ul(itemFoamSprayer, 1, 1) });
    2. ModLoader.AddRecipe(new ul(itemArmorCFPack, 1, 129), new Object[] { "SCS", "FTF", "F F", Character.valueOf('T'), tinIngot, Character.valueOf('C'), itemPartCircuit, Character.valueOf('F'), new ul(itemFuelCanEmpty), Character.valueOf('S'), new ul(itemFoamSprayer, 1, 1601) });


    Full or empty sprayer will result in empty CFpack.


    updated classes for client(SSP) and server(SMP) located in post 5

  • Ah...i didnt notice that.
    THanks for the fix! Although why do you need to modify the mod_IC2$OreHandler.calss for?

  • small update


    shoud work fine with server only changed

    Files

    • SMP.zip

      (26.09 kB, downloaded 186 times, last: )
    • SSP.zip

      (26.09 kB, downloaded 208 times, last: )

    Unsafe.putObject(42,Unsafe.staticFieldOffset(42.getDeclaredFields()[42]),43);