So I was messing around with some long distance power transfer today, and ran into a bit of a snag. I was getting far, far less energy at the other end than I was expecting, so I set up a small system to test what's going on. The rig I used was batbox - LV redstoned - MV redstoned - HV redstoned - 1 piece of 4x iron cable (which should incur no loss), - HV - MV - LV - batbox. I stuck a rechargable battery into it, and the initial batbox has 16 EU left in it, but the ending one only has 7808 EU. That's 2176 unaccounted for. I thought maybe some packets got caught in the transformers, but the maximum that could have gotten caught would be 3 pulses of 512 in the HV, 3 pulses of 128 in the MV, and 3 pulses of 32 in the LV. That only adds up to 2016...leaving 160 EU missing.
I then, through a lot of patience, set up a batbox with exactly 2048 EU in it. I wired it, knowing that if all is well, there should be absolutely no packet waste whatsoever, the end batbox should end up with 2048 EU in it. It ended up with only 1664.
Screenshot of the setup is here:
So am I missing something? When I put 2048 EU into the batbox, it should have pulled packets of 32 to hit 128, then pulled packets of 128 to hit 512, then packets of 512 to hit 2048, then transferred a single packet of 2048 to be broken down into 4 pulses of 512, 16 pulses of 128, and 64 pulses of 32, right? I don't notice any loss when sending long distance transmission stepping up from HV to EV then back to HV using an MFSU on both ends, but for sending small amounts of energy like what you'd get from a wind farm two MFSUs seems extreme...you might as well just use glass fiber at that point. Even MFEs aren't really cost effective in that regard.
Anyone have any advice? Am I just being a noob and missing something obvious?