The sounds in industrialcraft doesn't follow the sound setting.
All "new" sounds are played with 100% sound volume, and I have to adjust the sound slider back and forth to apply it to the new sound.
This is annoying, since I usually play with 10% sound, so I can hear other people I'm talking with on skype.
Even if I have the sound setting to "OFF", the chainsaw, windmill, macerator or whatever I have running, will emit a LOUD noise, as if the sound setting was set to 100%.
[1.71] Audio Bug
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This has been bugging people for a good while, nothing you can do unless disabling sounds.
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This has been bugging people for a good while, nothing you can do unless disabling sounds.
Well what can YOU do about it?
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Chill dude. I don't know anything about our sound manager, but I do know paulscode's sound system is not suitable for us and we need a solution with raw OpenAL.
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I didnt mean it like that - and yea i get quite a few issues with pauls code. For now im using better sound mod with ic2 patch
dynamic sounds ftw! -
Rather than start a new thread (as that would be a duplicate and very very bad) I would like to point out that the bug where the chainsaw sound plays even when "sounds" is set to "off" is still present as of 1.95b (5/25/2012). Necroing a bug thread isn't as bad as duplicating one, correct?