Suggestion: Reinforced Wind gens

  • Albaka is going to make it so that wind gens have a chance of blowing up if they are outputting more than 5EU tick. I propose that We can reinforce wind gens so they don't blow up using this recipe. :) :Intergrated Plating: :) This is quite expensive, so I believe it would be quite balanced.
    :Intergrated Heat Dispenser: :Wind Mill: :Intergrated Heat Dispenser:


    :) :Intergrated Plating: :)

    1. OMG CREEPER RUN AWAY!
    2. Go away, you creeper wierdo!
    3. What ever, I'll just go around.
    4. Hup, over their heads I go!
    5. Okay Mister living grenade, I'm going to knock you into those skeletons, and I'll follow through with a nano saber. Understood? FOR THE ALMIGHTLY DRAGON LORD!

  • Short Answer: No


    Long Answer: The destruction when they exceed 5eu/t its already placed, also its not balanced you actually reduce the balance each of the free energy generators have... (Even though solar would still dominate even with this)


    One last thing, Expensive Recipes != Proper Balance.


    Also: no need to make the same thread twice brosky, i suggest you delete it before anyone post something in it (If you cna do that i dunno)

  • They only break if they're at world height(pre-1.2), during a thunderstorm, and at maximum EU output. Even then, it's only a .075% chance.


    Or, that's what someone else figured when they tore apart the code.


    (If you delete the first post fast enough- before anyone else posts- then you delete the thread as well. I know this for a fact.)

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • They only break if they're at world height(pre-1.2), during a thunderstorm, and at maximum EU output. Even then, it's only a .075% chance.


    Or, that's what someone else figured when they tore apart the code.


    (If you delete the first post fast enough- before anyone else posts- then you delete the thread as well. I know this for a fact.)


    That 0.075% may seem small, but its what kept people on their seats about whenever they should use Windmills or Solar or heck a regular gen/geotermal. (Since no one likes to maintain their generators, main reason why solar have become an issue about the are op or not and the constant abuse of regular solar arrays (Not the mod) causing too much lag to servers)


    5Eu/t its a lot of free energy.

  • .075% is low...


    But to get the max output, during a thunderstorm? That's almost impossible.

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • It should suffice that they generate the maximum amount previous to the thunderstorm (Although i would really like some confirmation from a dev if windmills actually work like this, if possible of course).


    And like i told you, even small, the chance still exist so it could happen anytime and you would not notice it, and even if you do you have a long way to climb to fix that windmill. (And once again, people like their mentality of place and forget)